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Using Mixed Reality, Augmented Reality, Virtual Reality, and Games as Learning Tools

  • Public Group
  • 4 months, 4 weeks ago
  • 5

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Description

This group will explore the opportunities and risks in education and the social impact of using games, augmented reality, virtual reality, XR, or any other type of immersive computing technology. The group will discuss topics related to this area, such as social presence, identity and empathy, reading around the subject, and participating in design activities.

Group Administrators

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Pedagogue
@pedagogue

Verified Users

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Matthew Lynch
@advocatefored

Group Administrators

Profile Photo
Pedagogue
@pedagogue

Verified Users

Profile Photo
Matthew Lynch
@advocatefored