online learning

Want to inspire kids to learn STEM? Get them to build a robot

Heather Handley

The music is pumping, the crowd is cheering and people are dancing. This is science, technology, engineering and maths (STEM), but not as you know it.

I’m at the Sydney Olympic Park Sports Centre as an invited judge for the 2016 Australia Regional FIRST (For the Inspiration and Recognition of Science and Technology) Robotics Competition.

The competition is for students aged around 14-18 who, with the help of mentors and teachers, have six weeks (or significantly less in several cases) to design, build and program a robot for a designated challenge. This would be a difficult task even for seasoned engineers.

Forty-three teams from all around Australia, China, India, Singapore, Taiwan and the USA are here to take part, and the atmosphere is electric.

This year’s challenge is a medieval quest, with the arena designed as a castle and the challenge is to break through their opponent’s defences, weaken their tower with boulders (sponge balls) and try to capture it.

The teams have to work in an alliance with two other teams and develop a strategy together to beat the opposite alliance. Things can go wrong, and when something fails it’s back to the pit to problem solve and fix things under intense time pressure, all with the additional stress of the judges pestering them with questions.

The task for the robots is to knock down a castle wall. Paul Wright, Author provided

Robots across the nation

Every team I spoke to had an incredible story to tell. The perseverance and dedication of the students in both building their robots and getting here is overwhelming, and for some teams both have been a major struggle.

A Chinese team from Lanzhou travelled here on their own without their mentor and had to ask companies and universities in China if they could borrow equipment and space in their laboratories to build their robot.

The Narooma High School team, from New South Wales, raised funds by selling 300 cupcakes and ran a RoboCamp to help 8-11 year olds learn the basics of robotics and computing to also generate money.

Another team is Thunder Down Under, which was established at Macquarie University and brings together mentors with students from schools across Sydney. It’s the first Australian FIRST Robotics Competition (FRC) team, and helped bring the competition to Australia.

One of the members of Thunder Down Under working on the team’s robot. Chris Stacey, Author provided

Since starting up in 2009, Thunder Down Under has brought robotics to rural and remote communities in Australia. It has provided no-interest loans to teams for robotics kits so that teams can run RoboCamps and become self-sustaining. It’s partnered with another team to create FIRST ladies, a network for girls in FIRST globally. It has helped start up teams in China and also helped develop an underwater robot and lego-robotics-style water safety game to utilise technology to help save lives.

At the inspiring FIRST ladies’ breakfast on Friday morning, I spoke to Louise from the Kan-Bot Crew, a rookie team from Kaniva, a small Victorian farming town located about half way between Adelaide and Melbourne.

Kaniva College has around 100 students of secondary age and about 17% of the students are taking part in the team, an accomplishment in itself. The team was supported though Robots in the Outback, a Macquarie University and Google initiative.

The Kan-Bot Crew had just two and a half weeks to put their robot together and just one day with a mentor. They had difficulty finding local sponsorship due to a major drought last year, which placed financial stress on the small farming town.

They were unable to bring their two programmers to Sydney and so three other teams from Wollongong, Narooma and Ulladulla, have been lending them their programmers and other technical assistance in order to keep them up and running. For the Kaniva students this has been an extremely valuable opportunity to mix with like minded peers.

The winning alliance and their machines: Barker Redbacks (red shirts); House of Ulladulla, Game of Drones (green shirts); and Thunder Down Under (yellow shirts). Author provided

Education first

What really surprised me is that FIRST Robotics is not just about STEM. The students learn lifelong skills in leadership, entrepreneurship and communication as well as gaining confidence and meeting like minded peers from around the world.

There is a real emphasis on teamwork and assisting those around you, and I don’t think I’ve ever seen such generosity of time and resources in the heat of intense competition. Teams go out of their way to assist each other through “gracious professionalism”, part of the ethos of FIRST.

The Prime Minister Malcolm Turnbull and Foreign Minister Julie Bishop stopped by to see the action. Chris Stacey, Author provided

Judging the competition was tough. We spent hours behind closed doors trying to narrow teams down to worthy award winners. All decisions needed to be unanimous and eventually we reached consensus, wrote the award scripts and headed out to the arena just in time to catch the semifinal and finals.

It is heart breaking that some teams – especially the rookie teams – do not know how close they came to getting an award and how long we agonised over the decisions. All teams were deserving of awards and should be proud of their efforts at the competition. But in the end, the winning alliance was made up of the Barker Redbacks, House of Ulladulla, Game of Drones and Thunder Down Under.

As a judge, I’m also an ambassador for FIRST Robotics with a hope to inspire students by communicating my love of science, especially my passion for volcanoes, to show them what is possible through STEM.

However, at the end of the tournament, I am the one feeling truly inspired and uplifted after meeting such an ambitious, motivated, and brilliant set of young people.

The Conversation

Heather Handley, Senior Lecturer in Geochemistry and Volcanology

This article was originally published on The Conversation. Read the original article.

Beyond the shine : Finding the technology in the standard

**The Edvocate is pleased to publish guest posts as way to fuel important conversations surrounding P-20 education in America. The opinions contained within guest posts are those of the authors and do not necessarily reflect the official opinion of The Edvocate or Dr. Matthew Lynch.**

A guest post by Mike Gorman

I remember when I first started using digital  technology in the classroom. I was in awe of the amazing Apple Classic and programs such as Claris Works and Hyper Card. In fact, I tried to find anyway I could to make this new technology fit the curriculum. Students were so engaged with programs such as Oregon Trail and Lemonade Stand that teachers found ways to make them fit, regardless of the standards. It was 1980 something and computers had finally entered the classroom. Many times it was one computer and thirty-five students, and everyone was being mesmerized by the shine of new technology. I may have forgotten a standard or two, possible even over taught the technology at the expense of some content. It may have even been science class, but somehow we were all on the Oregon Trail… after all there must have been some wildflowers along the way!  The lure and brightness of the Apple Classic  Computer was just to captivating. I was caught in the shine of an amazing new device.

Fast forward to 2015 and one will find many schools replacing their analog tools of the past with a new digital device. Many times this takes on the focus of a “one to one” program. Visions are acquired and missions are written describing how this amazing new device will change the classroom. There is always a great deal of focus on the programs and applications that will change learning. An image is created of students learning and engaging with this new technology throughout the school day. The excitement grows and the shine becomes brighter until it is soon discovered that this amazing new tool is really only… a device. What comes next? Perhaps the most exciting stage, exploring the real possibilities that technology can bring to learning. Let’s call it the pedagogy, or process that allows classrooms to go beyond the shine.

In this post I would like to investigate how examining the curricular standards helps teachers investigate ways to integrate technology in order to facilitate student understanding of curricular content. It all really begins with something that has been around for quite awhile. You probably know them as the curriculum standards.

A portion or foundation of a curriculum is the standards. Standards make up the general knowledge of what educators want students to know. Standards are a great starting point and through careful examination, exact content and skills can be aligned with technology integration. Simply stated, examining or unpacking a standard allows a teacher to see what a child will know and be able to do. It can also help educators determine what digital resources may work best to help support learning. Now, the phrase “unpacking the standards’ may not bring out the smile you want from teachers. For this reason I will refer to it as finding the technology in the standard. Let’s take a look!

Finding the Technology in the Standard

I have actually broken it down into five tasks or steps. You may even wish to practice by applying each step below  using a standard from your curriculum.  As you go through the process it is important to keep focused on the task of “finding the technology and examining” … there will be ample opportunity later to think about specific lessons, activities, and resources.

Five Tasks (steps)… 

  1. Identify the standard (sometimes referred to as a Power Standard which would be broken down to specific grade level)
  2. Reflect on the standard… if possible collaborate with others (What does the standards mean, why are we teaching this, what should students know, what should students be able to do, how does it apply to students at my grade level, where might it stand on a Depth of Knowledge Chart or Bloom’s Taxonomy)
  3. Determine the content by reviewing the standard and circling the appropriate nouns.(This will help you determine content and allow you to determine what is appropriate for your level of students. Later we will examine digital resources that will align with these nouns or content.)
  4. Investigate the skills by reviewing the standard and circling the appropriate verbs. (This will allow you to determine the appropriate skills  to be practiced by students. This can be aligned to Depth of Knowledge, Blooms, and/or 21st century 4 C’s. Later we will be able to explore interactive technology that will help students learn and also demonstrate knowledge as seen in these verbs.)
  5. Create Learning Targets demonstrating what students will be able to do. (This is done through reflection and listing of verbs and nouns. The nouns allow us to state what students will know, and the verbs allow us to see what students will be able to perform or do. Digital applications and resources will blend together wonderful classroom opportunities that use these nouns and verbs to reveal the standards.)

Let me provide an example below…. note the standards

  • Students will be able to research and record key facts involving the planets of the solar system.
  • Students will explain orbit, gravity, and gravitational pull.
  • Students will be able to collaborate on a presentation that provides what they have learned in their own words

Relevant Nouns –  research,  planets, solar system. orbit, gravity, and gravitational pull

Relevant Verbs – explain , collaborate , presentation

Learning Targets for students:

  • I can research and explain my findings on planets and their relationship to the solar system
  • I can collaborate with others to create a presentation
  • I can present with others to demonstrate our our learning and understanding

At this stage it is important to look at the nouns, verbs, and learning targets in order to determine where the technology aligns. The nouns could point to numerous OER (Open Educational Resource) sites available on the internet. The verbs may point to numerous Web 2.0 tools and apps. Looking at the standards and applying this “find the tech” filter allows technology to integrate with the expected learning, rather than possibly just shine right through the learning. In the upcoming articles in this series I will focus on wonderful internet content resource sites that you should to get to know as you identify and apply the nouns. I will also  point out collections of apps and Web 2.0 tools that help support the verbs. You will also discover great lesson plans collections that can be used to accomplish some of those learning targets. I do hope this provides you a reason to return and be part of the 21centuryedtech Learning Community.  Please remember that the best way to avoid the technology shine is to focus on standards while you put students, not devices, at the center of learning. As you emphasize standards and students you will find there are so many amazing opportunities for learning….  beyond the Oregon Trail!

This post originally appeared on 21st Century Educational Technology and Learning and was republished with permission.

Read all of our posts about EdTech and Innovation by clicking here. 

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This is one of a series of posts that are dedicated to going beyond the shine of technology by examining ways to use digital tools to engage students in real learning. You can read the rest on Mike’s website, https://21centuryedtech.wordpress.com. You can also follow him on Twitter: @mjgormans. Please give this post a retweet and pass it on. Have a great week – Michael Gorman (21centuryedtech)

 

Is course customization the future of teaching technology?

In an ever-changing online environment, course customization may soon reign supreme. As education online continues to grow and evolve, so will demands on the industry and one area that this is especially true is course design — or specifically, creating courses that fit each classroom just right and move away from the “one size fits all” approach to curriculum.

It’s why Blackboard Inc, the once-popular company that provides software solutions and tools for learning for higher education, high school, and k-12 classrooms, is up for sale,

According to Reuters.com, the company’s growth and revenue have slowed due to upstarts and changes in higher education.

Those “changes” are coming mainly in the way of customization options. Recently Odysseyware, an up and coming software company that provides curriculum for online institutions, announced alterations to its system that will make teaching and learning much more personal.

The company’s software will now allow educators to completely customize standard courses, “rearrange, add and delete content including assignments…and search curriculum by topic and standard.”

There are more changes, like the creation of search engines that give educators the unique ability to search and save content, as well. More than anything, this shows how nimble and proactive Odysseyware is being to a rapidly evolving education environment. For students to reach their full academic potentials, teachers must tap resources that best fit each individual class structure and customization options facilitate this.

I believe the way teachers create lesson plans will look much different in 5 years than it does today, thanks in part to the upsurge of customization technology.

Read all of our posts about EdTech and Innovation by clicking here. 

Why Teachers Should Embrace Technology in Their Classrooms

By Matthew Lynch

Teachers have a lot on their plate when it comes to measuring achievement. Student success is determined by assessments, graded materials and even technological savvy. The consensus seems to be that to give K-12 students a fighting chance in the real world, teachers and administrators must stay on top of any and all technology trends. While it’s impossible to use every piece of technology to the students’ advantage, there are some legitimate reasons (aside from the cool factor) that teachers should embrace technology in their classrooms.

At-risk students

Technology has made it possible for students who fall off the traditional path to jump back on and finish what they spent most of their childhood working towards. This may be in the form of taking remote classes from home, remedial classes in on-campus computer labs or even by enrolling in full-time online schools, public or private. The technology available for these options benefits students who face difficulties with a normal school schedule including teenage parents, students with short-term or long-term illnesses, teens with substance abuse struggles, or those who had poor academic performance due to learning disabilities or bullying.

Equality through Technology

Technology is also a great equalizer in K-12 classrooms. Students have the same access as their peers to whatever technology is available in their district and specific classroom. While there is certainly some technology discrepancies between one district and another, often based on the socioeconomic status of the families within that district, within each one, students have fair access to technology. In a way, things like computers and mobile devices in classrooms usher in the technology of the outside world and give students who may not otherwise have access a chance to use it for learning purposes.

Having in-classroom technology more directly impacts the graduation rate by providing customized learning experiences. A student who needs extra help on a particular topic need not hold up the entire class, or feel embarrassed asking for that help when there are computer modules and tablet apps available for individual learning experiences. Teachers who spot a trouble area with a particular student can gear that teen towards more exercises to master the topic. Of course, technology is not the magic wand to fix all problems, but it does allow for more flexibility of the learning process which in turn makes it easier for a wider group of students to stay in classrooms until the end of the K-12 journey.

College Prep

K-12 educators used to have the goal of helping their students reach high school graduation, but now the pressure is on to create students who go on to achieve college goals too. No matter how advanced the technology options in a particular school district, they are dwarfed by the reliance on and widespread use of technology on college campuses. High school students who become acquainted with technology for things like course selection, class management and actual learning modules are better.

Other Technology Perks

There are so many ways that academics are enhanced by technology that simply did not exist ten years ago. Today, students can benefit from online learning modules if a major illness or suspension keeps them at home. For students who are struggling under the academic and social pressures of traditional schooling, online learning provides a way to stay on track from the comforts of home. Online learning is just a brushstroke on the contemporary portrait of learning technology. Within classrooms, teachers can encourage students to work individually on a computer or mobile devices, freeing up some time to work in-person with those who might need the extra attention.

Teachers can also communicate more effectively with parents and students regarding upcoming assignments, supplementary lesson plans, and areas where students could benefit from extra practice. With browser-based technology, and cloud-based options, teachers can provide easy access to information and parents and students can log in at their convenience.

Technology is transforming the teaching process into one that is more interactive as well. Instead of waiting to see how much a student knows at the end of a term, progress can be measured in real-time – and adjustments can be made. Teaching is becoming less instructor-centric and more of a collective process.

What do you think? Did I leave any benefits of classroom technology out?

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Science achievement gaps start early – in kindergarten

F. Chris Curran, University of Maryland, Baltimore County

The annual back-to-school season is filled with high hopes for making new friends, meeting new teachers – and, from the view of many policymakers – promoting gains in science achievement. Scientific learning and research carry substantial economic benefits.

Historically, however, not all groups have excelled in science equally. Black and Hispanic individuals as well as women have been less likely to enter or persist in science-related studies or occupations.

These gaps have been well-studied at the level of high school and higher education. These gaps, however, actually start much earlier.

My recent research found that these gaps exist at the level of kindergarten. However, these gaps can also change significantly in the first two years of schooling.

Large gaps in science

In a recent study, my research assistant, Ann Kellogg, and I examined the science performance of over 10,000 kindergarten students who began school in 2010. We analyzed data from a national study called the Early Childhood Longitudinal Study (ECLS-K) conducted by the federal government.

The data included science achievement tests that assessed concepts in physical, life and environmental science as well as scientific inquiry. Examples of science instruction in kindergarten includes studying how plants grow, experimenting with erosion on a water table or constructing a picture of the solar system.

Previous research had examined science gaps in early grades. Our study, however, looked at science gaps as early as kindergarten with newer data and better science achievement tests.

Our study revealed large gaps in science achievement in kindergarten between white students and racial or ethnic minorities. And, where science gaps existed, we found that they were generally larger than the gaps in reading or mathematics achievement. However, we did not find significant gaps by gender.

Achievement gaps are not stagnant

On average, black students and Hispanic students performed significantly lower than white students on the science achievement tests in kindergarten. Approximately 41 percent of black students and 49 percent of Hispanic students scored in the bottom 25 percent. In comparison, only 12 percent of white students were in this category.

The difference in science achievement between black or Hispanic students and white students is roughly equivalent to what an average elementary student learns over a period of nine months between kindergarten and the end of first grade. The gaps between black, Hispanic and white students might be expected given similar gaps in mathematics and reading.

Asian students performed lower on science. Jennifer Smith, CC BY-NC-ND

What surprised us was that Asian students in our study performed significantly lower than white students in kindergarten on the science achievement test. Approximately 31 percent of Asian students scored in the bottom 25 percent on the science test. In contrast, only 12 percent of white students did so. This gap was present even though Asian students performed as well as or better than white students in mathematics and reading.

Interestingly, unlike the black-white gap, the science gap between Asian and white students closed rapidly between kindergarten and the end of first grade. In fact, by the end of first grade, the gap had reduced by almost 50 percent.

It’s unclear what causes this rapid decrease in the Asian-white science gap. However, what it does show is that achievement gaps are not stagnant.

Prior research conducted by scholars David Quinn and North Cooc showed similar findings. By eighth grade, Asian student performance in science was equivalent to or higher than that of white students. Other researchers have also found Asian students’ performance in science increases rapidly relative to white students throughout elementary and middle school.

No gender gap

Additionally, we found no difference in science achievement between boys and girls in kindergarten. A small male advantage was evident only in first grade. This too is an important finding given the documented gender gaps in the later grades of elementary school.

Prior work has found that boys outperform girls in science at third grade. Similarly, results from the National Assessment of Education Progress (NAEP) show a male advantage in science in the fourth grade.

Study found no gender gaps in science during kindergarten years. Ars Electronica, CC BY-NC-ND

Our work shows, however, that these gaps in later grades do not extend back to kindergarten. Instead, boys and girls appear to begin schooling on relatively equal footing when it comes to science achievement. It is only as they progress through school that the gender gap emerges.

Science gaps larger

Finally, we found that the kindergarten gaps by race or ethnicity tend to be larger in science than in mathematics or reading.

For example, on the kindergarten achievement tests, the Hispanic-white gap was about twice as large for science as mathematics or reading. Similarly, the black-white gap was slightly larger in science than in mathematics and was about twice as large as the gap in reading.

It is possible that students lagging behind in math and reading struggle even more in science as it requires the application of language and mathematics to scientific content.

In sum, our findings point to the importance of the early elementary grades for equity in science achievement. We show that many gaps, such as the black-white gap, already exist when students start school. We also show, however, that these gaps can change significantly in the first two years of schooling as evidenced by the Asian-white gap and the emergence of a gender gap.

What’s happening in classrooms?

All this means that the early elementary years may be an appropriate point for addressing inequities in science achievement. However, science instruction has not been a high priority in the early elementary grades.

Recent research comparing kindergarten in 1998 to that in 2010 found that teachers cover fewer science topics than before and students spend less time using science equipment.

Is science instruction the problem? woodleywonderworks, CC BY

Furthermore, kindergarten classrooms today are much less likely to have science or nature areas. Indeed, in kindergarten classrooms, teachers spend only about a fourth of the amount of time on science that they do on mathematics or language arts.

What can we do?

Our findings point to the need for increased emphasis on science in kindergarten and first grade. I believe, for example, that teachers and school leaders should look for opportunities to incorporate science concepts into reading and math lessons.

Looking beyond the classroom setting, the findings of our work and that of others suggest the need to provide support to informal science learning opportunities. Visiting museums, interacting with nature and exploring novel tools all represent ways in which parents and caregivers can support early science inquiry.

Science achievement gaps begin early. It is important that our policies and interventions take steps in those early years to ensure increased science achievement for all.

The Conversation

F. Chris Curran, Assistant Professor of Public Policy, University of Maryland, Baltimore County

This article was originally published on The Conversation. Read the original article.

Educational Tech: What’s Next?

There is a lot of money tied up in educational technology. In 2012, $600 million was invested by venture firms into ed-tech startups. To put that in perspective, that is 400 percent more than what was invested in the same industry in 2002. It seems that a lot of faith is being placed in the technology that will soon arrive in K-12 and college classrooms and on campuses – but what is actually being created?

Not a whole lot, according to ed-tech industry insiders. Speaking to CNN, a senior financial advisor said that there are not many fresh ideas floating around ed-tech startups. He said:

“Do they have a product that’s actually a solution for someone’s needs, and will the decision makers recognize that it’s a problem? There are lots of gradebooks out there. Don’t tell me you’ve got the first digital gradebook, and also nobody is viewing that as a problem.”

To his point, it seems that most of the ed-tech “advancements” of the past decade have had more to do with utility than the actual learning process. Course management, online communication portals between educators and parents, and even continuing training for teachers have all seen some streamlining as a result of technology. Students can take courses online and that in and of itself is a major stride in individualized learning. Still, the concept of online learning is certainly not considered cutting edge anymore. What strides have been made in the actual process since it was first introduced?

For K-12, major course providers like K12 now offer more scheduled learning experiences where students are expected to be logged in to their courses at a certain time, and possibly even visible on a web cam, in order to get attendance credit. There are also many more course options than when online learning for K-12 students first emerged. K12 boasts 105 courses for high school students alone. But for $600 million – shouldn’t there be more?

Freemium models

Following the successful mobile gaming application business model, ed-tech companies are starting to offer free services with paid upcharges. Consider Candy Crush Saga way of doing business. Anyone with a smartphone, tablet or desktop Facebook access can download the game at no cost. As users progress through the addictive, sugar-laden levels, they are prompted to make small purchases (usually between 99 cents and $3) to gain access to higher levels, add more lives or buy level “boosters” to help their luck. But giving away a product for free? What sort of business sense does that make? In the case of Candy Crush, it has proven to be savvy indeed. The game’s owner King brought in $1.9 billion in revenue in 2013 and its initial public offering earlier this year was valued at $7 billion.

Ed-tech companies are taking notice. Online learning giant Coursera (with $85 million in venture financial support) is experimenting with free courses but a small fee for the certification at the end of the course. Udacity (backed by $20 million from investor Andreessen Horowitz) is looking into monetizing courses through sponsorship opportunities and programs that match employers with promising students. In both cases, the ed-tech companies are not asking for money upfront but instead getting students “hooked” on the offerings first. From a strictly knowledge standpoint, students are the beneficiaries because certificate or not, once learning has been attained it can’t be taken back. From a practical standpoint though, without proof of completed coursework, all the free education in the world won’t translate into better job opportunities or college admittance. So time will tell if the freemium approach to ed-tech offerings will prove as lucrative as other industries but it certainly has potential.

What would you like to see the $600 million in ed-tech investments create?

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More states moving towards virtual classes for K-12 students

According to KPK12.com, more states are implementing measures that require students to take virtual classes.

In 2014, “state virtual schools exist in 26 states as of fall 2014-one more than last year.”

Many states are moving towards mandating virtual education because students will likely be required to take a virtual course or two should they decide to attend college.

For instance, take Florida. KPK12.com notes that as of 2014, “Florida is the first state in the country to legislate that all K-12 students will have full- and part time virtual options, and that funding will follow each student down to the course level.”

Florida’s virtual school had over 400,000 enrollments in 2014, a number that is likely to at least maintain.

Another state in the south that’s primed to join the virtual party is Alabama. Lawmakers recently passed a bill “that requires each of its districts to provide virtual courses for high school students by the 2010-2017 school year.”

An issue that some states face when choosing whether to require virtual courses is the provider. What, if any, providers are available for local school districts to use?

For Alabama, the choice was easy as the state has selected Odysseyware, “an innovative, multimedia-enriched online curriculum.”

Jeff McClure, Director of Alternative Learning at Pike County Schools, took special note of Odyseeyware’s flexibility.

“Odysseyware provides flexibility outside the structure of a school master schedule,” McClure said.

In operation since the early aughts, Odysseyware continues to grow and expand its efforts to “meet the needs of 21st Century Learners…”

For more information on Odysseyware and services the company offers, please visit www.odysseyware.com.

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7 Ways Technology Is Impacting Modern Education

Technology in the classroom can be so much more and so much better than the stereotypical cell phone going off in the middle of class. With higher-learning institutions offering up programs like a BSN-RN/MBA completely online , technology can be a major tool, both regarding pedagogical resources and regarding connecting with the younger generation. But how does this work?

The top seven important concepts to understand when examining the use of technology for educational or instructional purposes include:

1) Active engagement with the learning material.
Technology is interactive, and students learn by doing, researching, and receiving feedback. This helps students become passionate about what they are learning. For example, they may study geography using interactive software such as Google Maps or Google Earth, instead of looking at a picture.

2) Use of real-world issues.
This model encourages the use of real-world problems in the classroom. By using the Internet, students can research real issues happening at that moment that are related to the classroom curriculum. This helps students understand that the lesson being taught refers to real problems and real people.

3) Simulation and modeling.
Simulation software helps to bring to the classroom real activities that would be impossible to see without technology. By using specific simulation tools, students can see planetary movements, how a tornado develops, or how dinosaurs lived. Modeling software offers similar features. Instead of the static models used in previous decades, these tools allow students to see the dynamic characteristics of models.

4) Discussion and debate boards and forums.
By using the Internet or software tools, students can create online groups, Web pages, and virtual communities that connect them in real time with students and teachers anywhere around the world. They can receive feedback from their teachers and share questions and concerns about their lessons. By listening to and reading about others’ opinions and feedback, students refine their thinking, reaching higher levels of comprehension and deeper understanding. Online communities also present the opportunity for students to interact with others around the world.

5) Working groups.
Technology-focused education doesn’t involve a class of students learning by themselves, staring at a book. Working groups foster group activities, discussions, and debates, and they encourage the establishment of democratic group dynamics.

6) Coaching.
Teachers play more of a coaching role these days. They aren’t just instructors who deliver a lesson. Rather, they support and guide student activities as coaches do. They provide feedback and coaching to the class so that students receive the appropriate information and academic training. Teachers guide students in developing skills in problem solving, research, and decision-making.

7) Formative assessment.
Teachers ensure that students are learning not only the concepts, but also how to use the technology resources they have. Technology-focused activities mostly require critical-thinking and problem-solving skills. Teachers work as facilitators, providing constant feedback, enabling students to achieve deeper levels of understanding.

Teaching is all about introducing students to a whole world of concepts that they didn’t know about yet. Technology in the classroom is like a foray into modern invention – and you get to be the expedition leader. Rather than viewing digital devices and Internet spaces as a threat to your duties, view them as unexplored areas of growth for both you and the young minds trusting you to show them what’s out there.

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Digital Storytelling for Younger & Older Learners

   Picture this: …a teacher holding up her laptop or tablet and a circle of children listening to her and following the digital images of her imagination, completely absorbed in the world she has been weaving for them through her narration.Now Picture this: The image is the same, it’s just the technology that changes, and books were new technology in the history of mankind, too, not so many centuries ago!

Storytelling & Language Acquisition

Much has been written about the importance of storytelling; bedtime stories form a part of our first contact with books, with language, as well as forge bonds between parent and child, storyteller and story listener, both engaging in a type of communication that goes beyond the narrative itself.

Very wisely, teachers of young learners, have been replicating this model of learning in young learner classrooms around the world.

Stories help children acquire…

… language
… values
… knowledge
… cultural identity
… cultural awareness

Stories help children develop…

… cognitive abilities
… oracy and literacy
… numeracy
… ability to concentrate
… auditory ability
… multiple intelligences
… critical thinking
… creative thinking

Moreover, all this is done naturally, in a way that appeals to the child echoing the process of L1 acquisition when stories and images play such a strong part in developing language skills.

Storytelling & Educational Objectives

Storytelling and story creation cover a wide spectrum of educational objectives. In the revised Bloom’s taxonomy of cognitive domains, creating appears at the very top of Higher Order Thinking Skills and remembering – according to this taxonomy, appears as a Lower Order Thinking Skill. Even in Bloom’s own ordering. In the original  model creating did not feature but instead “Synthesis” was mentioned a higher order thinking skill which is very much an alternative way of describing creative thinking.

 

With the exception of ‘analyzing’, which is perhaps not suited to young learner classes, I would suggest that by using story telling activities which lead to storymaking by the learners,  you satisfy most of the educational objectives shown in Bloom’s taxonomy* – both lower and higher order cognitive domains.

Even if ‘remembering’  and ‘understanding’ are seen be at the lower order end of the cognitive abilities scale, they are equally important and vital in the process of learning anything; recalling language and concepts is a necessary building block for language acquisition.

By engaging your learners in digital storytelling activities you take care of more than just language forms; you also integrate the language skills in a most natural way.

  • Listening to stories can very naturally lead to story telling 
  • Reading stories can equally naturally lead to story writing 

Storytelling and making appeal to our affective domain as well – we connect with other fellow humans and to the collective human experience through storytelling

And, finally, by engaging your pupils in digital story telling activities, you are not only helping their language acquisition processes but also preparing them to be digitally literate and more successful 21st century learners .

Digital Storytelling & Adult Learners

We feel compelled to tell stories.

We tell each other stories every day of our lives, stories meant to help us connect, stories that echo our friends’ stories which makes us feel closer to them, stories that amuse or stories we invent – literary would exist without this strong human need.

Stories are a major part of how we communicate and how we teach – often, they are more powerful than direct instruction. They seem to reach parts that lecturing or direct instruction often are unable to!

Narrating & Adult Communication

Whether learning English on a general purpose course or on a specialist language focus programme, narration is an important part of developing fluency.

Personal narratives or anecdotes can motivate adults to produce long turns, to sustain talk for longer than the disjointed fragments of question and answer conversations common to a language lesson.

  • They can be rehearsed and satisfy the adult learner’s need for meaningful and motivating controlled practice
  • They provide more concrete evidence of progress to the teacher (and the learner herself/himself)
  • They are great for homework which can be recorded digitally in some way – adults are more likely to be motivated by this time of homework assignment.
  • They can build the basis for great presentation skills, which seems to be a skill more and more in demand in a world of online conferences, google hangouts, product presentations and online tutorials uploaded on you tube.
  • They can form the basis of good report writing
  • They can help the adult user establish and maintain better personal and business relationships with other L2 users.

Stories help adults with …

… language
… cultural awareness
… social awareness
… motivation
… oral & written fluency

Stories help adults develop…

… confidence
… social relationships
… ability to sustain talk or writing
… ability to concentrate
… auditory ability
… multiple intelligences
… critical thinking
… creative thinking

Some tools for digital narration

There are too many tools to include in just one post. Digital narration/storytelling is truly worth exploring and to that end I have included some great links for further exploration at the end of this post.

Example 1 – with Voicethread

In this Voicethread, the image  serves as a prompt for prediction. The learners record their version of the story before they hear the teacher narrate what actually happened

The image/prompt is a Word Cloud, another great tool which can lead to  written or oral narration. The students study the phrases, attempt connections, create episodes and sequences before they embark on their own story.

 

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Comment:  The students could equally well be asked to write their own version before they hear or read the original story; thus the prompts can lead to speaking, writing or both

Example 2 – with Creaza

A story animation created with this tool to show how you can use familiar themes with a twist to get adults to narrate. The story of Little Red Riding Hood has been used as an example as it was rewritten by American humorist James Thurber in 1932

N.B. The original version can be used with younger learners (though that one is pretty scary too :-) )

 

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You can find more ideas on how to use this type of animation – or similar ones that you can create with Xtranormal, GoAnimate or other similar tool, by reading a previous blog post of mine on Animating  Stories. 

In my original post, I used Jing – a free screencast tool – to capture  the story animation and to record my voice narrating it, something which the students can be shown how to do.

Postscript

The ‘digital’ aspect of storytelling is not a must to make a storytelling lesson a great success, although some of the tools – if available – will create an enhanced experience for younger and older learners alike, and may motivate further.

Read all of our posts about EdTech and Innovation by clicking here. 

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Marisa Constantinides runs CELT Athens, a Teacher Development centre based in the capital of Greece, and is a Course Supervisor for all courses, including the DELTA Cambridge/RSA Diploma, the Institute of Linguists Diploma in Translation and off-site seminars and workshops on a variety of topics.

This post originally appeared on the blog TEFL Matters and was republished with permission.

Educational Technologies and Concepts that Every Teacher Should Know: Part III

Click here to read all the posts in this series. 

While every district, school, and individual classroom operates in its own way, new technologies and education concepts will affect K-12 education across the board. I want to look at these technologies and education concepts that every teacher should know in the third part of this five-part series.

Online Tutoring. Online learning has revolutionized the way K-12 and college students are able to accomplish academic feats, despite circumstances that may have stood in the way of their success. Access to learning materials and even instructors via webcams provides flexibility to students who need options outside the traditional classroom setting.

What about tutoring, though? The supplemental education services industry is expected to make over $10 billion per year annually in North America by 2017, and it’s no wonder. As students face higher pressures in classrooms, companies like Sylvan and Kumon make millions every year by encouraging parents to bring in their students and pay a premium fee to have them tutored one-on-one.

Aside from the cost, tutoring outside school hours is inconvenient for both parents and students who already have tight schedules. After a day in school, kids are not keen to head back into a traditional learning environment, which can mean a lot of extra tension between parents and kids that surrounds an already-anxious experience. No one likes to feel lost in subject material but the traditional tutoring setup is just too rigid to work for everyone.

But what if the same flexibility that is afforded to regular K-12 and college classes was extended to tutoring too? Of course, many online tutoring options are already available but as an industry, online tutoring lacks the sophistication of the larger-scale academic offerings. As demand for this form of flexible learning rises, though, tutoring in remote ways will see a spike in popularity and availability.

Students are already native online learners and virtual tutoring could open the doors for a lot of breakthroughs – and at a greater convenience and lesser cost to students. These emerging companies just need to look for ways to set themselves apart from the outdated model of in-person tutoring to provide the most help and succeed.

Cloud computing. When it comes to greater educational collaboration, cloud computing has unlimited potential. This is true for teacher-to-teacher, teacher-to-parent, and teacher-to-student applications. By using a common location, academic expectations can be better accessed, along with actual student work. Instructors can also share learning materials and experiences through the remote opportunities that cloud computing provides.

Simply put, cloud storage saves space, money, and time for teachers, parents, students, and administrators. A report by CDW Government found that over 40 percent of schools use cloud applications to store their data. By 2016, schools are expected to spend 35 percent of IT budgets on the cloud. The savings add up though. Right now, K-12 schools report that their cloud initiatives are saving them an average of 20 percent on IT costs. By 2016, those savings are expected to reach 27 percent.

Alternative input devices. These tools are designed to allow students with disabilities to use computers and related technology easily. Some alternative input devices include touch screens, modified keyboards, and joysticks that direct a cursor through use of body parts like chins, hands, or feet. Some up-and-coming technology in this area is sip-and-puff systems, developed by companies like Microsoft, to perform computer functions through the simple process of inhaling and exhaling. On-screen keyboards are another area of input technology that is providing K-12 learners with disabilities better use of computers and mobile devices for learning.

Speech-to-text options. This technology is making mainstream waves through its use in popular cell phones like the Android-platform Razr M. While it is a convenience tool for people without disabilities, speech-to-text provides a learning advantage for students who have mobility or dexterity problems, or those who are blind. It allows students to speak their thoughts without typing and even navigate the Internet. speech-to-text options can also “talk back” to students and let them know about potential errors in their work.

LAMP. Language Acquisition through Motor Planning, or LAMP, connects neurological and motor learning in a way that makes communication easier for students with autism and related disorders. These principles have proven especially helpful for students who do not speak or have very limited verbal skills. Paired with technology, LAMP principles empower a growing student population with autism to effectively communicate and reach higher academic achievements. LAMP is present in technology – from specially made computers to learning apps.

Sensory enhancers. Depending on developmental patterns, children may need to learn differently than their peers. Instead of ABCs and numbers first, a child with language delays may benefit from bright pictures or colors to learn new concepts. Sensory enhancers may include voice analyzers, augmentative communication tools, or speech synthesizers. With the rapid growth of technology in the classroom, these basic tools of assistive technology are seeing great strides.

In coming posts, we will look at more technologies and concepts that every teacher should know.

Read all of our posts about EdTech and Innovation by clicking here.