Best of the Best Lists

School Counseling Apps, Tools, and Resources That We Love

Are you looking for school counseling apps, tools, and resources that you can use with your students? If so, we have you covered. Check out our list below. Let us know if there are any that we missed.

Cialfo – This is a guidance platform that counselors and independent education consultants can use to manage and collaborate with their students to better equip these children for college. It has an extensive database of schools from around the world, which teachers can access and recommendation letters on behalf of their students during application season. Cialfo is accessible on the web, Android, iOS, and the WeChat App.

Emotional ABCs – Is an app that teaches socio-emotional skills to young children. Currently being used by more than 20,000 teachers and school counselors nationwide. The curriculum of video clips, group, and independent games and activities makes learning social-emotional skills fun while helping model positive behaviors, which can aid with obstacles ranging from anxiety or frustration to acting out and impulse control.

My School Therapy – This platform offers electronic documentation services for school therapists. My School Therapy integrates into the workflow and eliminates redundancies. It also helps to simplify scheduling and reduce paperwork.

Smiling Mind – Developed by educators and psychologists, Smiling Mind is a mindfulness meditation program. It has both a web and app-based interface dedicated to helping people deal with the pressure and stress of everyday life. There are a variety of tailored programs for different age groups and challenges, including sports, mindfulness in the classroom, 7-9-year-olds, 10-12 year olds, 13-15 year olds, and 16-18 year olds. Smiling Mind’s app allows you to track progress and offers a variety of different meditation lengths to meet your students’ individual needs.

Social Adventures – Social Adventures is a self-contained resource to teach social skills and friendship. Developed for children between the ages of 3 and 13 years old, it can be used to teach students how to initiate interactions, maintain interactions, negotiate, advocate, interpret non-verbal communication, negotiate personal space, and experience humor. The app includes over 80 activities that can be used in the classroom, on playdates, or at home. Each section has detailed parent tips to assist with understanding how to help children apply the skills they are learning. And if you’re not sure where to start, Social Adventures has a sample eight-week beginner program to get you off on the right foot.

Quandary– Welcome to the world of Planet Braxos, a science fiction, narrative-driven game for mobile devices. Users play as the captain of the new human settlement on planet Braxos, shaping the direction of modern civilization and developing ethical reasoning skills. This educational game involves many diverse characters with differing perspectives designed to make the game challenging and enlightening. Users learn to solve conflicts by exploring different facts, options, and opinions as a means of solving the colony’s problems. Quantary is designed for kids age 8 to 16 years old; however, it is a game that can be played by anyone.

Student Tracking System – This software program tracks bullying, bad behavior, good character, and sends alerts directly to educators and school administrators. This software was integrated with character education exercises that promote kindness, communication, cooperation, and friendship and include lessons and activities stressing empathy and conflict resolution skills for all students.

Impero Education Pro V7– Impero Education Pro has online safety features and software that detect the kinds of words students are typing or searching. Impero Software has a partnership with advocacy organizations to come up with a list of keywords associated with issues such as self-harm, cyberbullying, sexting, radicalization, mental problems, and more to alert instructors and administrators when these keywords are detected.

CatapultEMS            – Develop an emergency response plan that is clear, centralized, and always informed with real-time student accounting. It offers essential features such as instant emergency alerts and communication, open communication channels between teachers and administrators, anonymous threat and bully reporting, and much more.

Calm Myself Down– This is an iOS app that trains autistic children to control their emotional responses to challenges and situations. Developed by an ABA consultant, it uses Applied Behavior Analysis techniques to help children manage tasks in smaller parts with rewards for a proper response. Children choose activities that help them relax; making these choices helps them to maintain control when the situation arises.

Classroom Traffic Lights– Classroom Traffic Lights lets teachers assess students’ emotional responses to new development without face-to-face confrontation. You simply ask the class to choose an appropriate response and show their screen. The teacher can immediately grade emotional responses and make changes where appropriate. This app can be used in a variety of classroom situations; it all comes down to your creativity.

Emotional ABCs -Is an app that teaches socio-emotional skills to young children. Currently being used by more than 20,000 teachers and school counselors nationwide. The curriculum of video clips, group, and independent games and activities makes learning social-emotional skills fun while helping model positive behaviors, which can aid with obstacles ranging from anxiety or frustration to acting out and impulse control.

Peppy Pals – Follow the adventures of four brave animal buddies and learn about emotions and friendship. This app helps children improve their emotional intelligence abilities. Download the app and join Sammy the horse, Eggy the dog, Izzy the owl, and Gabby the rabbit on an emotional rollercoaster ride in a colorful, exciting universe. Help them navigate through familiar experiences, play with them, or enjoy other mini games.

Playful Learning– Playful Learning uses unforgettable lessons to help parents and teachers form habits of heart and mind. The lessons are specially designed by educational experts to meet children’s academic, social, and emotional needs. It based on the fact that children have an innate desire to ask questions and impact the world around them positively. Children are blank pages, defined by their experiences, and under the right circumstances, they take full advantage of the learning opportunities they encounter. Playful Learning provides the right circumstances and learning opportunities.

The Emotion Diary – Based on the principles of positive psychology, this app helps students record and track their emotions over time. It can also be useful for managing conditions or disorders for parents and teachers as a tool to begin discussions with students who need support or are going through a difficult time or for self-analysis. There are four add-on features to enhance The Emotion Diary: Therapist Feature, Emotional Dimensions Feature, Positives Feature, and Group Feature. Therapist Feature will assist students working with a therapist to email their diary entries, filter and sort their diary, and add additional notes. Emotional Dimensions Feature will allow students to add and remove emotional dimensions and switch on dimension labels and information. The Positives Feature lets students record acts of kindness, things they are grateful for, and signature strengths. The Group Feature allows therapists or teachers to track emotions by student or client, load clients’ emotional diaries, and sort by client or category.

The Great Behavior Game – A website-based classroom management game, The Great Behavior Game allows teachers to monitor student behavior during lessons by awarding points or placing students into timeout status with a single click. Designed for students in Kindergarten through 5th grade, teachers start the game each morning, and it runs throughout the school day with students earning points and stars for positive behavior and being put in time out or a freeze when their behavior requires a consequence. While in time out or a freeze, students cannot earn points or stars. When removed from time out or freeze status, their points are reset at zero. The Behavior Game keeps track of student scores and provides reports to help teachers troubleshoot student behavior and communicate more effectively with parents and other teachers about both positive and negative student behavior.

Sesame Street– Sesame Street is developed to assist children in growing smarter, stronger, and kinder. It achieves this by pooling together a curriculum that addresses kids’ critical developmental needs with the elaborate use of media and fun. Sesame Street facilitates learning with real, measurable results, a fact borne out by numerous studies and nurtured through our research-intensive process. Far beyond ABCs and 123s, programs provide valuable lessons about health, emotional well-being, respect, and understanding to assist children in growing up healthy, happy, and at home in their world.

Middle School Apps, Tools, and Resources That We Love

Are you looking for middle school apps, tools, and resources that you can use with your students? If so, we have you covered. Check out our list below. Let us know if there are any that we missed.

Math Snacks– With many unique activities, animations, games, and tools, Math Snacks will help teach numbers, ratios, proportions, factoring, and pre-algebra. This is the perfect addition to elementary or middle school classrooms, to add extra fun in learning. It has been created with Common Core Standards and Mathematical Practices in mind to reinforce what is being taught in the classroom while also preparing children for tests.

Edulastic– Teachers can use this platform to assess and monitor student performance. Teachers can set up their classes and create assignments to evaluate their students. Tasks can be assigned using materials from the site or by creating tests to assess learning. Edulastic is a simple way to manage a class with online resources.

Loom – Loom is a screencasting tool, which can be used to record content from Google Chrome. It can be used to record video, audio, browser windows, or the entire screen. Once installed, users get access to all its features. Any recorded content can be shared via a link, and it can be saved to your account for later use.

The Mood Meter– This app is designed to analyze, track, and monitor mood. Users plot their moods on a color-coded chart, which has words to describe the feelings of the user. After deciding on your mood, the app tries to help you focus on strategies that may help lighten the atmosphere. Strategies include resources, which previous users have found useful for making similar moods better.

Typing Pal – This program is used to provide typing lessons for students. In Typing Pal, the emphasis is on accuracy, not speed. Three learning environments are provided for the students, and each one features different visuals and text. The program uses a classic setting that is applicable to typists of all ages.

TypingClub –  This website is designed to teach people how to type using the touch-typing method. The website and lessons are free. TypingClub teaches kids the parts of the keyboard, finger placement, and other skills needed to become proficient. The app also offers interesting games for kids to do between lessons.

ThingLink– ThingLink is a tool used to embed multimedia content in videos and photos. To use this tool, teachers, and students upload videos and photos and link to resources on the Internet. These links may lead to web content, video recordings, photos, and instructional materials. The educational version of ThingLink allows teachers to add students into online classes.

Pearl Diver– With this app, you explore famous shipwrecks and submerged ruins for pearls, and you might find the highly sought black pearl. However, always look out for the pesky electric eel. It is suitable for children in grades three through eight (upper elementary and middle school students). It covers the Common Core Standards relevant to the number line and number properties. Pearl Diver was designed by math tutors, researchers, and game developers at the Learning Games Lab, New Mexico State University.

ST Math – If your school or district is moving away from standard math memorization and drills, ST Math is a resource that can help students explore and build a conceptual understanding of how math works. Students build problem-solving skills by working at their own pace through over 200 visually stimulating games. ST Math always begins by teaching concepts visually, then connects those visuals to symbols and language. This method ensures that all students, regardless of language ability or skill level, can access important new concepts. ST Math is standards-based and has content available for students in Pre-K through middle school. There is also a special section just for homeschooled students.

Stack the Countries– A valuable addition to social studies, geography, and world history classes, Stack the Countries is a stacking and collecting game that teaches students about capitals, landmarks, major cities, and more. For each successfully completed level, students earn a random country to add to their world map with the goal of collecting all 193. With more than 1,000 questions and 193 fact cards, Stack the Countries is a wealth of information. Students have the option to play with the entire world or selected continents depending on prior knowledge or as required by the assignment. Stack the Countries also comes with two bonus games: MapIt! and Pile Up!

Vocab Ahead– Vocab Ahead is available as a website or an app. It is designed to help students in middle school and up to develop their vocabulary using vocabulary videos and flashcards. Each vocabulary word is linked to a picture and a specific definition. Vocab Ahead also has specific categories for SAT words, GRE words, and more.

Math Snacks– With many unique activities, animations, games, and tools, Math Snacks will help teach numbers, ratios, proportions, factoring, and pre-algebra. This is the perfect addition to elementary or middle school classrooms, to add extra fun in learning. It has been created with Common Core Standards and Mathematical Practices in mind to reinforce what is being taught in the classroom while also preparing children for tests.

ST Math – If your school or district is moving away from standard math memorization and drills, ST Math is a resource that can help students explore and build a conceptual understanding of how math works. Students build problem-solving skills by working at their own pace through over 200 visually stimulating games. ST Math always begins by teaching concepts visually, then connects those visuals to symbols and language. This method ensures that all students, regardless of language ability or skill level, can access important new concepts. ST Math is standards-based and has content available for students in Pre-K through middle school. There is also a special section just for homeschooled students.

Hooda Math– This is a free online math game site created by a middle school math teacher. It offers more than 700 cool math games, which come with various challenges in the form of different puzzles and arithmetic problems. The games on this site are built to satisfy the idea of a teacher-approved games page requested a long time ago.

iPractice Math– IPracticeMath aims to offer a better education to everyone. Presently, our topics range from elementary school math to middle school math, and high school math will be introduced soon.

Pearl Diver– With this app, you explore famous shipwrecks and submerged ruins for pearls, and you might find the highly sought black pearl. However, always look out for the pesky electric eel. It is suitable for children in grades three through eight (upper elementary and middle school students). It covers the Common Core Standards relevant to the number line and number properties. Pearl Diver was designed by math tutors, researchers, and game developers at the Learning Games Lab, New Mexico State University.

Cell and Cell Structure Flashcards– This app presents the basic unit of life to middle school students, using detailed, stunning images 2-D and 3-D images. It is useful as a revision tool for high school students; teachers can use it as a great explanation tool.

Amazing Alex– Amazing Alex is a boy wonder that uses his endless stream of toys to solve problems creatively. In this app, Alex comes to test you and your ability to solve situations using your creativity. Amazing Alex lets you set objects to bounce, pop, ricochet, and create chain reactions as you create an elegant Rube Goldberg device. There are 100 challenges available, and other users continue to create new levels.

Cell Command– This fun app was designed to teach cell and cell functions to all students.

Legends of Learning– Legends of Learning has over 500 games about earth science, astronomy, life science, and physical science. With over 300 game developers and collaboration with Vanderbilt University, this is the hub for educational science games for middle school children. Many children get bored with cookie-cutter classes, especially when they have fun video games waiting for them at home. Bringing video games into education can help children learn because they can have fun while doing so. Academic ability, performance, and engagement have been increased by playing games such as these.

Mosa Mack– Mosa Mack allows elementary and middle school children to experiment with science without having to deal with the mess-ups and messes. There are tiered lessons that have animated puzzles, mysteries, and questions. Let your students into the lab without needing any experience and still let them learn effectively with this program.

Vernier Go Direct® Sensors with Graphical Analysis™ 4 – Go Direct® sensors collect real-time data from science experiments and lab work and connect directly to student computers or mobile devices. Each of the 40+ types of sensors offered by Vernier are all-in-one style sensors that come with software. Vernier also produces textbooks, with experiments designed to complement their sensors for Chemistry, Physical Science, and middle school science. All purchases include the free app Graphical Analysis 4, which helps students create real-time graphs of their experimental data.

The Human Body by Tinybop The Human Body by Tinybop allows students to explore ly see the name. This mode is particularly useful when trying to learn a new region.

Amazing Space Journey– Amazing Space Journey lets you explore the solar system, other planets, and all their satellites in detail. The Interactive Learning feature makes it a fun and memorable experience for people of all ages. The 3-D Augmented Reality feature lets you lose yourself in the experience of the solar system from your home, office, or on a local flight. 

Bio Digital Human Explore the human body in 3-D using the BioDigital Human platform. Choose from thousands of immersive images to build your personal library. Responsive tools, along with detailed medical explanations, provide a fresh visual perspective for understanding the human body. This platform makes the knowledge of anatomy, physiology, pathophysiology, and management of medical conditions accessible and available.

BioInteractive– Biological research is coming to life at the BioInteractivewebsite, which includes apps, animations, videos, and virtual labs. Contents range from short videos on evolution hosted by award-winning authors to lessons about the brain delivered by Nobel prize-winning scientists. The team behind the scene features a fine mix of educators, artists, and scientists.

Study Island– Study Island is an all-in-one practice website for students to work on literacy, math, science, and social studies skills. It is built specifically around state standards, so regardless of your school’s location, you can rest assured that the content and practice provided on the website will align with your classroom teaching. Study Island is a great tool to use for high stakes testing preparation and provides real-time progress monitoring for teachers and parents. Beyond simple practice, Study Island can also be incorporated into classroom lessons for formative assessment and differentiation. It even allows teachers to import NWEA MAPassessment information for individual students and calculates a targeted learning path to fill in knowledge gaps!

Middle School Algebra Apps, Tools, and Resources That We Love

Are you looking for middle school algebra apps, tools, and resources that you can use with your students? If so, we have you covered. Check out our list below. Let us know if there are any that we missed.

Math Snacks– With many unique activities, animations, games, and tools, Math Snacks will help teach numbers, ratios, proportions, factoring, and pre-algebra. This is the perfect addition to elementary or middle school classrooms, to add extra fun in learning. It has been created with Common Core Standards and Mathematical Practices in mind to reinforce what is being taught in the classroom while also preparing children for tests.

Algebrator Algebrator is one of the leading math tutoring apps available. Using Algebrator’s step-by-step explanations of the answers to even the most difficult math problems, students can learn to solve homework problems in a way that is easy to understand. Algebrator can be used by parents, adult learners, and homeschoolers to improving their math skills.

Mangahigh – This is a web-based platform that features a variety of math games and tutorials. It teaches students useful mathematical concepts from counting to algebra. To foster healthy competition, students earn medals, badges, and rewards for their hard work.

CK-12– Helps students and teachers to improve elementary learning worldwide by making personal education tools available. Learn more than 5,000 math and science topics at a speed that suits you. Math topics include arithmetic, measurement, algebra, geometry, probability, statistics, trigonometry, analysis, and calculus. Science subjects include geography, life science, physical science, biology, chemistry, and physics. Other subjects include SAT exam prep, engineering, technology, astronomy, English, and history.

Graspable Math – This is a browser-based platform designed to move solving algebra equations away from pen and paper. It uses a few easy-to-learn gestures, together with its simple interface, to teach math to kids. Graspable Math seems to work best on the Chrome browser and can be used without signing into an account though it requires a Google login to save, load, and collaborate with peers and teachers.

DigitWhiz– This app helps kids from ages eight upward learn basic math and pre-algebra skills. It uses games to teach kids multiplication, division, and integer operation. Kids earn points as they play the game. It also has a multiplayer option where kids can play with other kids from all over the world.

Knowre– This is an interactive math learning app, which includes lessons on pre-algebra, algebra 1, and algebra 2. Some lessons are designed with comical introductions to improve the fun experience for the kids. There are also instructional videos and opportunities for kids to practice their skills. As kids progress, they earn a coin for correct answers; these coins can be used to unlock more lessons.

DimensionU DimensionU motivates kids to learn pre-algebra via fun, educational, and rewarding video games. It helps kids master basic skills that will make them good pre-algebra students. DimensionU may give kids examples that seem too advanced for their grade, all to help them to master pre-algebra math.

Elevated Math– This app provides basic lessons on math topics ranging from place value to large number addition and algebra I. It covers about two years of math learning and works on iPads and iPhones. It comes free with two lectures and a video about career choices; additional lessons are available for purchase. This app does not support commercial uses.

First In Math– The First In Math (FIM) online program offers comprehensive content in an engaging format, ranging from single-step addition to complex algebra. The game-style activities ensure that students engage in active practice needed for skill retention; they are motivated using electronic award stickers when they solve questions correctly.

GeoGebra– GeoGebra comes with an easy-to-use interface and many features that help you create, modify, and share math simulations and models. It comes with multiple platforms and dynamic math software that brings together tables, graphing, geometry, algebra, calculus, and statistics in a free easy-to-use package. The app also comes with free and open source software; it has received many educational software awards in the US and Europe.

Microlearning Apps, Tools, and Resources That We Love

Are you looking for microlearning apps, tools, and resources that you can use with your students? If so, we have you covered. Check out our list below. Let us know if there are any that we missed.

EdApp Microlearning –  This is a mobile LMS with a template library, push notifications and analytics designed for microlearning. EdApp has an integrated authoring tool, spaced repetition, and gamification features. This courseware is designed for iOS, Android, and the web. It incentivizes learning using intrinsic rewards and integrated, real-world pricing.

OttoLearn Microlearning – This app delivers mobile-friendly training that allows for easy tracking of performance and achievements. OttoLearn Microlearning features adaptive training, which allows each user to set the parameters for subsequent training to match the student’s performance. It provides users with engaging daily activities to sharpen their skills.

SmartUp – SmartUp is a learning experience and consultancy platform, helping organizations create a highly engaged learning culture. This system creates bespoke videos, infographics, and animations to engage your learners actively. It also converts your existing training materials (PDFs, PowerPoint, videos, documents, textbooks, etc.) into microlearning modules. It curates’ contents from an extensive list of partners on an ongoing basis.

Metacognitive Skill Apps, Tools, and Resources That We Love

Are you looking for metacognitive skill apps, tools, and resources that you can use with your students? If so, we have you covered. Check out our list below. Let us know if there are any that we missed.

7 Speed Reading– This app can help you become a proficient reader in the English language while eliminating old habits that hold you back. With 7 Speed Reading, students can learn to recognize large clusters of words and read without first vocalizing in their heads

Amazing Match-Word Learning Games for Kids– Amazing Match blends entertainment and education; it teaches children to spell and pronounce words by developing their concentration levels, cognitive skills, and memory. Amazing Matchis designed for children to play alone or taking turns with other children. 

Fast ForWord– Fast ForWord is an evidence-based app developed by neuroscientists to help teachers differentiate instruction for students with language and reading difficulty. It uses a unique three-part model to do this and provides students with deliberate practice, cognitive skills, and foundational language as well as the guided reading support needed for them to improve during and after the program. This tool is an excellent solution for clinical support intervention, at-home intervention, and K-12 intervention.

Learning Apps for 8-year olds

Are you looking for learning apps, tools, and resources that you can use with 8-year olds? If so, we have you covered. Check out our list below. Let us know if there are any that we missed.

Busy Water– Help your child develop to his full potential with some “outside the tank thinking.” The objective is to get Archie the fish back to his tank using pipes, sprays, paddle wheels, and blocks. Each level provides fresh challenges, and there is more than one solution to the puzzle, so that there are no limits to your child’s creativity. Suited for children between the ages of 6 and 10 years old.

ConversationBuilder – This app helps children open and maintain a conversation train with their peers. ConversationBuilder is especially useful for children on the Autism spectrum. The app contains seven conversation modules with over 100 in-app scripts on different topics and social settings. The group option allows children to practice face-to-face with their peers. They record themselves using the most appropriate conversation starter or response for a social gathering, and a character responds.

The Robot Factory by Tinybop – The Robot Factory game gives kids the freedom to create, from their in-game name to the perfect robot. Players can record their voices, which is tuned to a higher pitch and edited with a robotic tone. They deploy their robots in the game world and see their performance. Some robots do better in certain situations than others, so players can change parts at any time to fit the task at hand.

Tic Toc Time– Using Tic Toc Time, students learn how to read a clock face by relating it to things they are already familiar with, such as the sun, shadows, night, and day. Developed for children aged 3-8, Tic Toc Time meets the Common Core State Standards for mathematics, including time telling for grades 1-3. 

Math Evolve– Math Evolve is specially designed for children age six and up to experience both story and practice modes to learn math basics. This app features addition, subtraction, multiplication, division, and more. Math Evolve incorporates math facts and mental math challenges in a game that is entertaining 

Math Fight– Math Fight is a duel between two math whizzes, featuring split- screen capabilities. It is aimed at children age seven and up. The app features basic math questions that help students with speed, mental math, reflexes, and concentration. Higher level math challenges for teenagers are also available for free. 

Doodle Fit – This is an immersive geometric puzzle game. As part of its features, kids can decide between sketchpad or chalkboard graphics schemes. The goal is to fit four geometric shapes into another shape without spaces or overlaps. Doodle Fit is an innovative way to teach children about shapes while having fun.

DragonBox Big Numbers – DragonBox Big Numbers is designed to develop young children’s addition and subtraction skills by testing them with large numbers. It is intended to be a game in which kids are in control of building a world for the creatures known as Nooms. It offers hours of play in which the child progressively learns while having fun at the same time.

MathBrix– MathBrix is aimed at children ages four through eight and will provide hours of fun. It will teach important topics in math and give children the know-how to tackle challenging problems in new ways. After they get control of the basics, MathBrix will present more abstract and complex topics to continue challenging their minds and help them think mathematically. 

GameStar Mechanic– GameStar Mechanic, which was created for seven- to fourteen-year-olds, can be used by anyone. It is a community and a game developed to introduce principles of game design and systems in a highly interactive environment. The features included in this app makes it easier for kids to play it alone or with their parents.

Hands-On Equations-  Hands-On Equations 1 is the algebra app for 8-year-old kids. Learning algebra can be tricky, but Hands-On Equations 1 makes it fun and interesting for your kids. The app helps to clarify difficult algebraic concepts by putting the iPad’s and iPhone’s visual and touch features into good use.

Homer– If you’re looking for an interactive and interesting way to spark your child’s passion for reading, HOMER Reading is the answer. The app comes with thousands of lessons on sight words, ABCs, phonics, and many more to help your child build essential skills with a customized learn-to-read plan. Children love learning to read when they read what they live. It’s designed for 2- to 8-year-old kids. 

iTalk2Learn– iTalk2Learn is a math tutoring app that uses cutting-edge technology to ensure that students learn more naturally. This app is the result of a three-year collaborative European project to create an open-source intelligent tutoring platform that reinforces math learning for 5- to 11-year-old students. This will enable educators to deliver the correct lesson at the right time. 

Moose Math– Designed for any three- to eight-year-old, Moose Math takes your child on a math adventure where they will have fun and learn. There are five activities in various locations around town. Hit up the Moose Juice Store to practice addition and subtraction, Puck’s Pet Shop to learn sorting, or the Lost & Found to get a better hang of geometry. The Dust Funnies and Duck Duck Moose characters in this app will help your child master math and crush Common Core Standards. There is even an option for parents or educators to receive a report card to track children’s progress. 

My PlayHome My PlayHome is the phone version of the classic toy, the dollhouse. Real life dollhouses are very limited with activities for the dolls (i.e., they can sit, walk around, sleep). However, My PlayHome allows children to have the dolls cook, drink, eat, travel, move things around, and even edit rooms with whatever they want. This app is simple enough that a baby can understand it but complex enough that an eight-year-old will enjoy it. This is the perfect application for any young child who loves to make believe and doesn’t want the limitations and restrictions of real-life toys when there is an entire world of fun and endless imagination.

Smiling Mind– Developed by educators and psychologists, Smiling Mind is a mindfulness meditation program. It has both a web and app-based interface dedicated to helping people deal with the pressure and stress of everyday life. There are a variety of tailored programs for different age groups and challenges, including sports, mindfulness in the classroom, 7-9 year olds, 10-12 year olds, 13-15 year olds, and 16-18 year olds. Smiling Mind’s app allows you to track progress and offers a variety of different meditation lengths to meet your students’ individual needs.

FunBrain– FunBrain comes with hundreds of free interactive books, videos, games, and printed material that help kids from Pre-K to 8 years old develop and master math, literacy, problem-solving, and reading skills. Vital skills and subject areas such as fractions, addition, shapes, and vowel sounds are included in each book, game, and video to give parents and educators a sense of confidence in the learning process.

Pili Pop English– Pili Pop English is geared toward children five to ten years old. It allows them to practice English verbally, learn new skills, learn new words, and learn pronunciation. Whether used for the native English speaker or bilingual child, Pili Pop will lead your child toward language fluency. You can begin with a free trial and then choose to pay monthly for full and continued access. Pili Pop is also available for Spanish language learners. 

Quandary– Welcome to the world of Planet Braxos, a science fiction, narrative-driven game for mobile devices. Users play as the captain of the new human settlement on planet Braxos, shaping the direction of modern civilization and developing ethical reasoning skills. This educational game involves many diverse characters with differing perspectives designed to make the game challenging and enlightening. Users learn to solve conflicts by exploring different facts, options, and opinions as a means of solving the colony’s problems. Quantary is designed for kids age 8 to 16 years old; however, it is a game that can be played by anyone.

Reading Kingdom– The Reading Kingdom is an online program that teaches children between the ages of four and ten years old to read and write to a third-grade standard. This reading program makes available six new skill models of reading methods that use elements of phonics and whole language to teach skills that make reading and writing easy and successful. The app was built to circumvent the problems of phonics and whole language. 

Reading Rainbow– Reading Rainbow is a way to provide your child with an extensive collection of books—up to 10 million books and video field trips for children. This app has an extensive library of books that would engage kids for a long time and awaken their imagination. The recommended age for children to use this app is three through nine years old; the book collections include fiction and nonfiction, as well as videos of field trips hosted by LeVar Burton. 

Kodable Kodable teaches coding to kids from ages 4 through 10; it is the only complete coding program on the market. This app can be used for an individual student or for a whole school district. Kodable encourages problem-solving and critical-thinking skills while informing children of algorithms, syntax, variables, and more. These are all crucial skills that coders must acquire to succeed in computer programming. With the assistance of the app’s fuzzFamily avatars, children can learn computer science with friends.

Math Party Lite– Math Party Lite allows for math practice for the whole family or a party of friends. Using a split screen, children ages five and up can challenge their parents to math games. Each person can choose their math ability and engage in friendly competition, which increases their math learning. The basic version is free; an upgraded version is available for purchase.

Co-ordinates This app incorporates practical tasks with the teacher’s participation and can be used for children between ages 5 and 14. It introduces five key areas that are needed to read maps; these skills are intended to acquaint students with the prerequisites for map reading. The app also serves as an introduction to linear equations.

Jump! A Game of Numbers–  Jump! A Game of Numbers is an interesting game of simple addition for ages 6 and above. Your kids will learn to count by 2s, 3s, 4s . . . 12s. Move from one number to another by following a sequence while saving snortles and collecting beach balls as you move. Squish numbers together to get the next number as you move. 

Maths with Springbird HD– Maths with Springbird is made for children aged four through eight and is available for use on iPads. By freeing little bird friends, children learn to master their math skills as well as subtraction, coin counting, shapes, number sets, and patterns. This app is available internationally and includes currencies from seven countries.

Word Wizard for Kids– For children aged 4-10, Word Wizard for Kids includes a moveable talking alphabet and three spelling activities. The moveable alphabet allows children to experiment with phonics and word building. It includes four font sizes, uppercase and lowercase letters, natural sounding pronunciation (three American voices, one British voice, and one Australian voice are included), and spell-check. Word Practice, Scrambled Letters, and Spelling Quizzes are the three included spelling activities. Word Practice says and displays the word to spell and asks the child to use the moveable alphabet to spell it. Scrambled Letters says the word and displays the letters needed to build it, then asks the child to unscramble the letters. Spelling Quizzes is a standard spelling test. The app comes with 184 word lists and allows teachers and parents to create their own.

Learning Apps for 7-year olds

Are you looking for learning apps, tools, and resources that you can use with 7-year olds? If so, we have you covered. Check out our list below. Let us know if there are any that we missed.

Busy Water– Help your child develop to his full potential with some “outside the tank thinking.” The objective is to get Archie the fish back to his tank using pipes, sprays, paddle wheels, and blocks. Each level provides fresh challenges, and there is more than one solution to the puzzle, so that there are no limits to your child’s creativity. Suited for children between the ages of 6 and 10 years old.

Doodle Fit – This is an immersive geometric puzzle game. As part of its features, kids can decide between sketchpad or chalkboard graphics schemes. The goal is to fit four geometric shapes into another shape without spaces or overlaps. Doodle Fit is an innovative way to teach children about shapes while having fun.

PBS KIDS Measure Up! – This app combines measurement-related games from different sources to create a single app. This app can be used to measure length and height, capacity, and weight. Kids learn measurement by navigating the app, following the instructions, and interacting with familiar animated characters such as the characters from Peg + Cat, Dinosaur Train, and Sid the Science Kid.

DragonBox Big Numbers – DragonBox Big Numbers is designed to develop young children’s addition and subtraction skills by testing them with large numbers. It is intended to be a game in which kids are in control of building a world for the creatures known as Nooms. It offers hours of play in which the child progressively learns while having fun at the same time.

Beck and Bo – Let your youngster join Beck and Bo on their solo and co-op adventures. Activities vary from going down slides at the park to tucking them into bed at night. Items drop into their world, and the children can drag them to any position they want. They can also check the spelling and pronunciation of the item. Some scenes are animated, so don’t be surprised when you see a cat peek from a window.

Classify It! – Children learn direction and navigation, making use of this platform. The game features ten levels of play with an increasing number of tasks for the child to complete. On each level, children are shown items that they need to classify into different categories.

Cookie Monster’s Challenge – This game consists of a series of mini-games in which players create a cookie contraption to deliver cookies to the cookie monster. The game helps to build school-readiness skills such as self-control, memory, focus, problem-solving, and persistence. It features nine levels of increasing difficulty to test kids.

World Book’s World of Animals – This is a colorful encyclopedia that allows children to explore over 200 animals, both living and extinct. It provides relevant information such as species name, weight, length, diet, habitat, and predators. Children can use the comparison matrix to view two animals’ side-by-side, scroll through the animal list, and search for specific animals using filters. A multiple-choice quiz is available to test what your child has learned.

Toddler Toy Factory– With a focus on spelling, reading, and memory skills, children build and match toys in this app designed for children aged 1-7. Toddler Toy Factory comes with 10 free toys, with the option to purchase an additional 70 toys. There are three rooms in the app: Make, Find, and Ship. In the Make room, children select and drag letters into a machine to build words. When correct words are built, toys come out of the machine. In the Find room, children search through crates to find matching toys. When toys are matched, children can play with them or clean them up by putting them into another machine. In the Ship room, children put toys into barrels to practice counting. When full, the barrels can be shipped.

Tic Toc Time– Using Tic Toc Time, students learn how to read a clock face by relating it to things they are already familiar with, such as the sun, shadows, night, and day. Developed for children aged 3-8, Tic Toc Time meets the Common Core State Standards for mathematics, including time telling for grades 1-3. 

Math Evolve– Math Evolve is specially designed for children age six and up to experience both story and practice modes to learn math basics. This app features addition, subtraction, multiplication, division, and more. Math Evolve incorporates math facts and mental math challenges in a game that is entertaining 

Sound Shapes – Sound Shapes is a platform puzzle game set to a music-rich background that is continuously evolving as the players interact with it. Players guide a blob through different obstacle courses called “albums.” Each completed level is rewarded with new sounds and shapes that players can use to design their level. Levels are created by dragging and dropping items into an editing grid. Players can share their work with other members of the community.

StrataLogica – This tool allows users to interact meaningfully with maps and geologic layers. It enables users to mark locations or important events and share them with others. The dual map mode allows users to set two maps side by side to make comparisons.

Math Fight– Math Fight is a duel between two math whizzes, featuring split- screen capabilities. It is aimed at children age seven and up. The app features basic math questions that help students with speed, mental math, reflexes, and concentration. Higher level math challenges for teenagers are also available for free. 

Hairy Words 1– The first 100 high-frequency sight words are easy to learn with Hairy words. These words are important because they make up 50 percent of all written materials. Designed for kids from 5 to 7 years old, this app comes with lowercase keys that help children to be successful and a yeti helper that supports learning.

Hairy Words 2– This app enables you to learn the second 100 frequency sight words. It is vital to note that these sight words appear regularly in texts that kids read. However, some of them are difficult to sound out. When kids learn them, there is a boost of confidence. This app is designed for children from 6 to 8 years old. 

GameStar Mechanic– GameStar Mechanic, which was created for seven- to fourteen-year-olds, can be used by anyone. It is a community and a game developed to introduce principles of game design and systems in a highly interactive environment. The features included in this app makes it easier for kids to play it alone or with their parents.

Homer– If you’re looking for an interactive and interesting way to spark your child’s passion for reading, HOMER Reading is the answer. The app comes with thousands of lessons on sight words, ABCs, phonics, and many more to help your child build essential skills with a customized learn-to-read plan. Children love learning to read when they read what they live. It’s designed for 2- to 8-year-old kids. 

iTalk2Learn– iTalk2Learn is a math tutoring app that uses cutting-edge technology to ensure that students learn more naturally. This app is the result of a three-year collaborative European project to create an open-source intelligent tutoring platform that reinforces math learning for 5- to 11-year-old students. This will enable educators to deliver the correct lesson at the right time. 

Learn to Read Nok-Syllables– Learn to Read Nok-Syllables is geared for three- to seven-year-old children who are learning how to read. Learning to develop words syllable by syllable, your child will be rewarded through mini-games and positive reinforcement. There are lots of opportunities for children to progress to higher levels and play more difficult games. The app even includes a tournament mode after your child has mastered all the levels.

Montessori Numbers-Coupled with the Montessori Letter Sounds app, Montessori Numbers helps teach children the foundations of math. Three- to seven-year-old children can use this app to begin understanding numerology, numerals, numbers 0 through 100, quantifying, counting, and more. Children can play lots of activities and games that have multiple difficulty levels. 

Moose Math– Designed for any three- to eight-year-old, Moose Math takes your child on a math adventure where they will have fun and learn. There are five activities in various locations around town. Hit up the Moose Juice Store to practice addition and subtraction, Puck’s Pet Shop to learn sorting, or the Lost & Found to get a better hang of geometry. The Dust Funnies and Duck Duck Moose characters in this app will help your child master math and crush Common Core Standards. There is even an option for parents or educators to receive a report card to track children’s progress. 

My PlayHome– My PlayHome is the phone version of the classic toy, the dollhouse. Real life dollhouses are very limited with activities for the dolls (i.e., they can sit, walk around, sleep). However, My PlayHome allows children to have the dolls cook, drink, eat, travel, move things around, and even edit rooms with whatever they want. This app is simple enough that a baby can understand it but complex enough that an eight-year-old will enjoy it. This is the perfect application for any young child who loves to make believe and doesn’t want the limitations and restrictions of real-life toys when there is an entire world of fun and endless imagination.

Smiling Mind– Developed by educators and psychologists, Smiling Mind is a mindfulness meditation program. It has both a web and app-based interface dedicated to helping people deal with the pressure and stress of everyday life. There are a variety of tailored programs for different age groups and challenges, including sports, mindfulness in the classroom, 7-9 year olds, 10-12 year olds, 13-15 year olds, and 16-18 year olds. Smiling Mind’s app allows you to track progress and offers a variety of different meditation lengths to meet your students’ individual needs.

Place Value Quick Shot – This is a responsive game that teaches children about place values up to three digits. Place Value Quick Shot uses a basketball game to simulate a perfect learning experience with three difficulty levels (two-digit, three-digit, and expanded notation). The game requires players to look at numbers and choose the basketball with the right place value. Correct answers are rewarded with points that can be exchanged for virtual prizes.

Beginning Operations – This is a set of four games created to teach addition and subtraction for children in kindergarten and first grade. It uses a fun interface and engaging characters to maintain children’s interest. Players can choose the games they want and set the difficulty level. ASSISTments – This is an online tool for assigning tasks to students; the tool comes with a library that contains hints, videos, and links that are helpful to the students. Teachers can create content or import material from Google Classroom. It also provides a report detailing how students complete each assignment, such as how long each question took, which hints were used, and so on. Teachers can use these reports to determine what work is left to be done.

xGerms Counting – xGerms Counting teaches children to count up or down by clicking on germs that appear on the screen. The game has six stages, and each new level is unlocked by completing the previous one. Children earn rewards for completing missions or clicking on certain germs such as the space germ and the electric germ.

FunBrain– FunBrain comes with hundreds of free interactive books, videos, games, and printed material that help kids from Pre-K to 8 years old develop and master math, literacy, problem-solving, and reading skills. Vital skills and subject areas such as fractions, addition, shapes, and vowel sounds are included in each book, game, and video to give parents and educators a sense of confidence in the learning process.

Pili Pop English– Pili Pop English is geared toward children five to ten years old. It allows them to practice English verbally, learn new skills, learn new words, and learn pronunciation. Whether used for the native English speaker or bilingual child, Pili Pop will lead your child toward language fluency. You can begin with a free trial and then choose to pay monthly for full and continued access. Pili Pop is also available for Spanish language learners. 

Reading Kingdom– The Reading Kingdom is an online program that teaches children between the ages of four and ten years old to read and write to a third-grade standard. This reading program makes available six new skill models of reading methods that use elements of phonics and whole language to teach skills that make reading and writing easy and successful. The app was built to circumvent the problems of phonics and whole language. 

Reading Rainbow– Reading Rainbow is a way to provide your child with an extensive collection of books—up to 10 million books and video field trips for children. This app has an extensive library of books that would engage kids for a long time and awaken their imagination. The recommended age for children to use this app is three through nine years old; the book collections include fiction and nonfiction, as well as videos of field trips hosted by LeVar Burton. 

Kodable– Kodable teaches coding to kids from ages 4 through 10; it is the only complete coding program on the market. This app can be used for an individual student or for a whole school district. Kodable encourages problem-solving and critical-thinking skills while informing children of algorithms, syntax, variables, and more. These are all crucial skills that coders must acquire to succeed in computer programming. With the assistance of the app’s fuzzFamily avatars, children can learn computer science with friends.

Co-ordinates– This app incorporates practical tasks with the teacher’s participation and can be used for children between ages 5 and 14. It introduces five key areas that are needed to read maps; these skills are intended to acquaint students with the prerequisites for map reading. The app also serves as an introduction to linear equations.

Jump! A Game of Numbers–  Jump! A Game of Numbers is an interesting game of simple addition for ages 6 and above. Your kids will learn to count by 2s, 3s, 4s . . . 12s. Move from one number to another by following a sequence while saving snortles and collecting beach balls as you move. Squish numbers together to get the next number as you move. 

Math Party Lite– Math Party Lite allows for math practice for the whole family or a party of friends. Using a split screen, children ages five and up can challenge their parents to math games. Each person can choose their math ability and engage in friendly competition, which increases their math learning. The basic version is free; an upgraded version is available for purchase.

MathBrix– MathBrix is aimed at children ages four through eight and will provide hours of fun. It will teach important topics in math and give children the know-how to tackle challenging problems in new ways. After they get control of the basics, MathBrix will present more abstract and complex topics to continue challenging their minds and help them think mathematically. 

Maths with Springbird HD– Maths with Springbird is made for children aged four through eight and is available for use on iPads. By freeing little bird friends, children learn to master their math skills as well as subtraction, coin counting, shapes, number sets, and patterns. This app is available internationally and includes currencies from seven countries.

Word Wizard for Kids– For children aged 4-10, Word Wizard for Kids includes a moveable talking alphabet and three spelling activities. The moveable alphabet allows children to experiment with phonics and word building. It includes four font sizes, uppercase and lowercase letters, natural sounding pronunciation (three American voices, one British voice, and one Australian voice are included), and spell-check. Word Practice, Scrambled Letters, and Spelling Quizzes are the three included spelling activities. Word Practice says and displays the word to spell and asks the child to use the moveable alphabet to spell it. Scrambled Letters says the word and displays the letters needed to build it, then asks the child to unscramble the letters. Spelling Quizzes is a standard spelling test. The app comes with 184 word lists and allows teachers and parents to create their own.

Learning Apps for 6-year olds

Are you looking for learning apps, tools, and resources that you can use with 6-year olds? If so, we have you covered. Check out our list below. Let us know if there are any that we missed.

Busy Water– Help your child develop to his full potential with some “outside the tank thinking.” The objective is to get Archie the fish back to his tank using pipes, sprays, paddle wheels, and blocks. Each level provides fresh challenges, and there is more than one solution to the puzzle, so that there are no limits to your child’s creativity. Suited for children between the ages of 6 and 10 years old.

Endless Wordplay: School Edition – Kids learn to form words using only the letters that the Alphabot has shaken out of place. Children tap on letters to hear the sounds they make, and they arrange them in the correct order to form words. Each stage of the game gets progressively harder, and the words also get longer as they proceed through the game. The personal version is free and includes three of the 90 available modules, while the school edition has a fixed cost.

PocketPhonics Stories – This is an interactive phonics app that teaches children to read. It provides individual supervision in a classroom setting. After setting up the classroom, teachers can choose a handwriting style, case, and six letters that children can learn per lesson. After learning the letters, students move on to reading with them, along with a few sight words. At the end of the book, students take tests on word and picture recognition and progress after completion.

Tic Toc Time– Using Tic Toc Time, students learn how to read a clock face by relating it to things they are already familiar with, such as the sun, shadows, night, and day. Developed for children aged 3-8, Tic Toc Time meets the Common Core State Standards for mathematics, including time telling for grades 1-3. 

Toddler Toy Factory– With a focus on spelling, reading, and memory skills, children build and match toys in this app designed for children aged 1-7. Toddler Toy Factory comes with 10 free toys, with the option to purchase an additional 70 toys. There are three rooms in the app: Make, Find, and Ship. In the Make room, children select and drag letters into a machine to build words. When correct words are built, toys come out of the machine. In the Find room, children search through crates to find matching toys. When toys are matched, children can play with them or clean them up by putting them into another machine. In the Ship room, children put toys into barrels to practice counting. When full, the barrels can be shipped.

Hairy Letters– Hairy Letter is an award-winning app designed for 4- to 6-years-old to learn the name and sounds of every letter with the Hairies. Kids will learn to use letters to build simple words, trace shapes of letters with their fingers, and blend letters/sounds, including names of uppercase letters. 

Harry Phonics 2– This app is designed to help children between the ages of 4 and 6 learn phonics. Then, the child is introduced to necessary phonemes that are easy to learn, which includes, ai, ay, ee, ea, i.e., oa, oi, oy, oo.

Harry Phonics 3– This app is designed to help kids between the ages of 4 and 6 learn phonemes such as ar, or, er, ir, ur, a-e, o-e, i-e, o-e, u-e. This is the final app in this series, and it helps provide an easy guide for a child through a uniquely structured sequence of learning.

Hairy Words 1– The first 100 high-frequency sight words are easy to learn with Hairy words. These words are important because they make up 50 percent of all written materials. Designed for kids from 5 to 7 years old, this app comes with lowercase keys that help children to be successful and a yeti helper that supports learning.

Hairy Words 2– This app enables you to learn the second 100 frequency sight words. It is vital to note that these sight words appear regularly in texts that kids read. However, some of them are difficult to sound out. When kids learn them, there is a boost of confidence. This app is designed for children from  6 to 8 years old. 

Homer– If you’re looking for an interactive and interesting way to spark your child’s passion for reading, HOMER Reading is the answer. The app comes with thousands of lessons on sight words, ABCs, phonics, and many more to help your child build essential skills with a customized learn-to-read plan. Children love learning to read when they read what they live. It’s designed for 2- to 8-year-old kids. 

iTalk2Learn iTalk2Learn is a math tutoring app that uses cutting-edge technology to ensure that students learn more naturally. This app is the result of a three-year collaborative European project to create an open-source intelligent tutoring platform that reinforces math learning for 5- to 11-year-old students. This will enable educators to deliver the correct lesson at the right time. 

Improve any theme or curriculum, thereby engaging students to learn STEAM concepts. 

Learn to Read Nok-Syllables– Learn to Read Nok-Syllables is geared for three- to seven-year-old children who are learning how to read. Learning to develop words syllable by syllable, your child will be rewarded through mini-games and positive reinforcement. There are lots of opportunities for children to progress to higher levels and play more difficult games. The app even includes a tournament mode after your child has mastered all the levels.

Montessori Numbers-Coupled with the Montessori Letter Sounds app, Montessori Numbers helps teach children the foundations of math. Three- to seven-year-old children can use this app to begin understanding numerology, numerals, numbers 0 through 100, quantifying, counting, and more. Children can play lots of activities and games that have multiple difficulty levels. 

Moose Math– Designed for any three- to eight-year-old, Moose Math takes your child on a math adventure where they will have fun and learn. There are five activities in various locations around town. Hit up the Moose Juice Store to practice addition and subtraction, Puck’s Pet Shop to learn sorting, or the Lost & Found to get a better hang of geometry. The Dust Funnies and Duck Duck Moose characters in this app will help your child master math and crush Common Core Standards. There is even an option for parents or educators to receive a report card to track children’s progress. 

My PlayHome– My PlayHome is the phone version of the classic toy, the dollhouse. Real life dollhouses are very limited with activities for the dolls (i.e., they can sit, walk around, sleep). However, My PlayHome allows children to have the dolls cook, drink, eat, travel, move things around, and even edit rooms with whatever they want. This app is simple enough that a baby can understand it but complex enough that an eight-year-old will enjoy it. This is the perfect application for any young child who loves to make believe and doesn’t want the limitations and restrictions of real-life toys when there is an entire world of fun and endless imagination.

Fun Phonics for your Little Genius– Teaching kids aged 4 to 6 with this iBook and eBook app will show them how to use their letter sounds to read and write. The student will learn the sounds of the alphabet and how they are used to read and spell words.

FunBrain– FunBrain comes with hundreds of free interactive books, videos, games, and printed material that help kids from Pre-K to 8 years old develop and master math, literacy, problem-solving, and reading skills. Vital skills and subject areas such as fractions, addition, shapes, and vowel sounds are included in each book, game, and video to give parents and educators a sense of confidence in the learning process.

Pili Pop English– Pili Pop English is geared toward children five to ten years old. It allows them to practice English verbally, learn new skills, learn new words, and learn pronunciation. Whether used for the native English speaker or bilingual child, Pili Pop will lead your child toward language fluency. You can begin with a free trial and then choose to pay monthly for full and continued access. Pili Pop is also available for Spanish language learners. 

Reading Kingdom– The Reading Kingdom is an online program that teaches children between the ages of four and ten years old to read and write to a third-grade standard. This reading program makes available six new skill models of reading methods that use elements of phonics and whole language to teach skills that make reading and writing easy and successful. The app was built to circumvent the problems of phonics and whole language. 

Reading Rainbow– Reading Rainbow is a way to provide your child with an extensive collection of books—up to 10 million books and video field trips for children. This app has an extensive library of books that would engage kids for a long time and awaken their imagination. The recommended age for children to use this app is three through nine years old; the book collections include fiction and nonfiction, as well as videos of field trips hosted by LeVar Burton. 

Kodable– Kodable teaches coding to kids from ages 4 through 10; it is the only complete coding program on the market. This app can be used for an individual student or for a whole school district. Kodable encourages problem-solving and critical-thinking skills while informing children of algorithms, syntax, variables, and more. These are all crucial skills that coders must acquire to succeed in computer programming. With the assistance of the app’s fuzzFamily avatars, children can learn computer science with friends.

Co-ordinates– This app incorporates practical tasks with the teacher’s participation and can be used for children between ages 5 and 14. It introduces five key areas that are needed to read maps; these skills are intended to acquaint students with the prerequisites for map reading. The app also serves as an introduction to linear equations.

Jump! A Game of Numbers  Jump! A Game of Numbers is an interesting game of simple addition for ages 6 and above. Your kids will learn to count by 2s, 3s, 4s . . . 12s. Move from one number to another by following a sequence while saving snortles and collecting beach balls as you move. Squish numbers together to get the next number as you move. 

Math Party Lite– Math Party Lite allows for math practice for the whole family or a party of friends. Using a split screen, children ages five and up can challenge their parents to math games. Each person can choose their math ability and engage in friendly competition, which increases their math learning. The basic version is free; an upgraded version is available for purchase.

MathBrix– MathBrix is aimed at children ages four through eight and will provide hours of fun. It will teach important topics in math and give children the know-how to tackle challenging problems in new ways. After they get control of the basics, MathBrix will present more abstract and complex topics to continue challenging their minds and help them think mathematically. 

Math Evolve– Math Evolve is specially designed for children age six and up to experience both story and practice modes to learn math basics. This app features addition, subtraction, multiplication, division, and more. Math Evolve incorporates math facts and mental math challenges in a game that is entertaining 

Maths with Springbird HD– Maths with Springbird is made for children aged four through eight and is available for use on iPads. By freeing little bird friends, children learn to master their math skills as well as subtraction, coin counting, shapes, number sets, and patterns. This app is available internationally and includes currencies from seven countries.

Word Wizard for Kids– For children aged 4-10, Word Wizard for Kids includes a talking moveable alphabet and three spelling activities. The moveable alphabet allows children to experiment with phonics and word building. It includes four font sizes, uppercase and lowercase letters, natural sounding pronunciation (three American voices, one British voice, and one Australian voice are included), and spell-check. Word Practice, Scrambled Letters, and Spelling Quizzes are the three included spelling activities. Word Practice says and displays the word to spell and asks the child to use the moveable alphabet to spell it. Scrambled Letters says the word and displays the letters needed to build it, then asks the child to unscramble the letters. Spelling Quizzes is a standard spelling test. The app comes with 184 word lists and allows teachers and parents to create their own.

Learning Apps for 5-year olds

Are you looking for learning apps, tools, and resources that you can use with 5-year olds? If so, we have you covered. Check out our list below. Let us know if there are any that we missed.

Busy Water– Help your child develop to his full potential with some “outside the tank thinking.” The objective is to get Archie the fish back to his tank using pipes, sprays, paddle wheels, and blocks. Each level provides fresh challenges, and there is more than one solution to the puzzle so that there are no limits to your child’s creativity. Suited for children between the ages of 6 and 10 years old.

Super Why! ABC Adventures – This game encourages children to identify letters by the sounds they make. They also see words that start with or contain those letters. The game covers uppercase letters, lowercase letters, or a mix of both. Completing stages earns children stickers that they can use to decorate international scenes on a world map. The game generates in-depth reports for parents and teachers to monitor the children’s in letter identification.

PocketPhonics Stories – This is an interactive phonics app that teaches children to read. It provides individual supervision in a classroom setting. After setting up the classroom, teachers can choose a handwriting style, case, and six letters that children can learn per lesson. After learning the letters, students move on to reading with them, along with a few sight words. At the end of the book, students take tests on word and picture recognition and progress after completion.

Tic Toc Time– Using Tic Toc Time, students learn how to read a clock face by relating it to things they are already familiar with, such as the sun, shadows, night, and day. Developed for children aged 3-8, Tic Toc Time meets the Common Core State Standards for mathematics, including time telling for grades 1-3.

Sesame Street Alphabet Kitchen – This is a word-formation game that focuses on three- and four-letter words. In the app, children help Cookie Monster bake by selecting vowels to form complete words, which come out either as either colorful words or images depicting the meaning of the word. The game starts with CVC combos and moves to more complex words such as those with “st” and “sh” starting or ending them.

Osmo Words – This is a letter recognition game. Children can play alone, in groups with children, or against one another. Difficulty levels adjust automatically based on performance; they can also be manually adjusted. Osmo Words setup requires the knowledge and experience of a grownup.

Montessorium: Intro to Words – This is an introduction to letter identification and word formation using the Montessori curriculum. It includes the popular “I Spy” game with the colorful moveable alphabet. Children use the moveable alphabet, and beautiful stickers to tell their story. The letters are sounded out as the children drag them along the screen. Other exercises require the children to choose the letter or group of letters that spell the image provided on the screen.

Toddler Toy Factory– With a focus on spelling, reading, and memory skills, children build and match toys in this app designed for children aged 1-7. Toddler Toy Factory comes with 10 free toys, with the option to purchase an additional 70 toys. There are three rooms in the app: Make, Find, and Ship. In the Make room, children select and drag letters into a machine to build words. When correct words are built, toys come out of the machine. In the Find room, children search through crates to find matching toys. When toys are matched, children can play with them or clean them up by putting them into another machine. In the Ship room, children put toys into barrels to practice counting. When full, the barrels can be shipped.

Hairy Letters– Hairy Letter is an award-winning app designed for 4- to 6-years-old to learn the name and sounds of every letter with the Hairies. Kids will learn to use letters to build simple words, trace shapes of letters with their fingers, and blend letters/sounds, including names of uppercase letters. 

Harry Phonics 2– This app is designed to help children between the ages of 4 and 6 learn phonics. Then, the child is introduced to necessary phonemes that are easy to learn, which includes, ai, ay, ee, ea, i.e., oa, oi, oy, oo.

Hairy Phonics 3– This app is designed to help kids between the ages of 4 and 6 learn phonemes such as ar, or, er, ir, ur, a-e, o-e, i-e, o-e, u-e. This is the final app in this series, and it helps provide an easy guide for a child through a uniquely structured sequence of learning.

Hairy Words 1– The first 100 high-frequency sight words are easy to learn with Hairy words. These words are important because they make up 50 percent of all written materials. Designed for kids from 5 to 7 years old, this app comes with lowercase keys that help children to be successful and a yeti helper that supports learning.

Hairy Words 2– This app enables you to learn the second 100 frequency sight words. It is vital to note that these sight words appear regularly in texts that kids read. However, some of them are difficult to sound out. When kids learn them, there is a boost of confidence. This app is designed for children from  6 to 8 years old. 

Homer– If you’re looking for an interactive and interesting way to spark your child’s passion for reading, HOMER Reading is the answer. The app comes with thousands of lessons on sight words, ABCs, phonics, and many more to help your child build essential skills with a customized learn-to-read plan. Children love learning to read when they read what they live. It’s designed for 2- to 8-year-old kids. 

Learn to Read Nok-Syllables– Learn to Read Nok-Syllables is geared for three- to seven-year-old children who are learning how to read. Learning to develop words syllable by syllable, your child will be rewarded through mini-games and positive reinforcement. There are lots of opportunities for children to progress to higher levels and play more difficult games. The app even includes a tournament mode after your child has mastered all the levels.

Montessori Numbers-Coupled with the Montessori Letter Sounds app, Montessori Numbers helps teach children the foundations of math. Three- to seven-year-old children can use this app to begin understanding numerology, numerals, numbers 0 through 100, quantifying, counting, and more. Children can play lots of activities and games that have multiple difficulty levels. 

Moose Math– Designed for any three- to eight-year-old, Moose Math takes your child on a math adventure where they will have fun and learn. There are five activities in various locations around town. Hit up the Moose Juice Store to practice addition and subtraction, Puck’s Pet Shop to learn sorting, or the Lost & Found to get a better hang of geometry. The Dust Funnies and Duck Duck Moose characters in this app will help your child master math and crush Common Core Standards. There is even an option for parents or educators to receive a report card to track children’s progress. 

My PlayHome– My PlayHome is the phone version of the classic toy, the dollhouse. Real life dollhouses are very limited with activities for the dolls (i.e., they can sit, walk around, sleep). However, My PlayHome allows children to have the dolls cook, drink, eat, travel, move things around, and even edit rooms with whatever they want. This app is simple enough that a baby can understand it but complex enough that an eight-year-old will enjoy it. This is the perfect application for any young child who loves to make believe and doesn’t want the limitations and restrictions of real-life toys when there is an entire world of fun and endless imagination.

Fun Phonics for your Little Genius– Teaching kids aged 4 to 6 with this iBook and eBook app will show them how to use their letter sounds to read and write. The student will learn the sounds of the alphabet and how they are used to read and spell words.

FunBrain– FunBrain comes with hundreds of free interactive books, videos, games, and printed material that help kids from Pre-K to 8 years old develop and master math, literacy, problem-solving, and reading skills. Vital skills and subject areas such as fractions, addition, shapes, and vowel sounds are included in each book, game, and video to give parents and educators a sense of confidence in the learning process.

Pili Pop English– Pili Pop English is geared toward children five to ten years old. It allows them to practice English verbally, learn new skills, learn new words, and learn pronunciation. Whether used for the native English speaker or bilingual child, Pili Pop will lead your child toward language fluency. You can begin with a free trial and then choose to pay monthly for full and continued access. Pili Pop is also available for Spanish language learners. 

Reading Kingdom– The Reading Kingdom is an online program that teaches children between the ages of four and ten years old to read and write to a third-grade standard. This reading program makes available six new skill models of reading methods that use elements of phonics and whole language to teach skills that make reading and writing easy and successful. The app was built to circumvent the problems of phonics and whole language. 

Reading Rainbow– Reading Rainbow is a way to provide your child with an extensive collection of books—up to 10 million books and video field trips for children. This app has an extensive library of books that would engage kids for a long time and awaken their imagination. The recommended age for children to use this app is three through nine years old; the book collections include fiction and nonfiction, as well as videos of field trips hosted by LeVar Burton. 

Kodable– Kodable teaches coding to kids from ages 4 through 10; it is the only complete coding program on the market. This app can be used for an individual student or for a whole school district. Kodable encourages problem-solving and critical-thinking skills while informing children of algorithms, syntax, variables, and more. These are all crucial skills that coders must acquire to succeed in computer programming. With the assistance of the app’s fuzzFamily avatars, children can learn computer science with friends.

Co-ordinates– This app incorporates practical tasks with the teacher’s participation and can be used for children between ages 5 and 14. It introduces five key areas that are needed to read maps; these skills are intended to acquaint students with the prerequisites for map reading. The app also serves as an introduction to linear equations.

Jump! A Game of Numbers  Jump! A Game of Numbers is an interesting game of simple addition for ages 6 and above. Your kids will learn to count by 2s, 3s, 4s . . . 12s. Move from one number to another by following a sequence while saving snortles and collecting beach balls as you move. Squish numbers together to get the next number as you move.

Endless Wordplay: School Edition – Kids learn to form words using only the letters that the Alphabot has shaken out of place. Children tap on letters to hear the sounds they make, and they arrange them in the correct order to form words. Each stage of the games gets progressively harder, and the words also get longer as they proceed through the game. The personal version is free and includes three of the 90 available modules, while the school edition has a fixed cost.

Math Party Lite– Math Party Lite allows for math practice for the whole family or a party of friends. Using a split screen, children ages five and up can challenge their parents to math games. Each person can choose their math ability and engage in friendly competition, which increases their math learning. The basic version is free; an upgraded version is available for purchase.

MathBrix– MathBrix is aimed at children ages four through eight and will provide hours of fun. It will teach important topics in math and give children the know-how to tackle challenging problems in new ways. After they get control of the basics, MathBrix will present more abstract and complex topics to continue challenging their minds and help them think mathematically. 

Math Evolve– Math Evolve is specially designed for children age six and up to experience both story and practice modes to learn math basics. This app features addition, subtraction, multiplication, division, and more. Math Evolve incorporates math facts and mental math challenges in a game that is entertaining 

Learning Apps for 4-year olds

Are you looking for learning apps, tools, and resources that you can use with 4-year olds? If so, we have you covered. Check out our list below. Let us know if there are any that we missed.

Toddler Toy Factory– With a focus on spelling, reading, and memory skills, children build and match toys in this app designed for children aged 1-7. Toddler Toy Factory comes with 10 free toys, with the option to purchase an additional 70 toys. There are three rooms in the app: Make, Find, and Ship. In the Make room, children select and drag letters into a machine to build words. When correct words are built, toys come out of the machine. In the Find room, children search through crates to find matching toys. When toys are matched, children can play with them or clean them up by putting them into another machine. In the Ship room, children put toys into barrels to practice counting. When full, the barrels can be shipped.

The Counting Kingdom – This game puts children into the role of castle defender. They find the sums of the number of monsters that are trying to invade the castle. If they give the correct answer, a magic spell is cast that destroys the beast. The monsters get closer with each failed attempt to provide a solution. The game gets progressively harder, encouraging children to continue to develop their counting skill

Super Why! ABC Adventures – This game encourages children to identify letters by the sounds they make. They also see words that start with or contain those letters. The game covers uppercase letters, lowercase letters, or a mix of both. Completing stages earns children stickers that they can use to decorate international scenes on a world map. The game generates in-depth reports for parents and teachers to monitor the children’s in letter identification.

LetterSchool – LetterSchool is a fresh perspective on teaching letter identification. The game guides children to start writing by merely tapping on the starting point, while the game completes the letter for them and ends with the child learning to write the letter. The game uses magic ink and writing instead of traditional ink to engage the children; initially, the game is set up with uppercase letters, but the teacher can change to numbers or lowercase letters.

Interactive Alphabet This app teaches the alphabet and phonics by connecting images with objects. It has a lot of customizable features; for example, the explore mode lets children choose which letters to learn or when to progress. The tracing mode can be modified for right- or left-dominant children. Teachers and students can also add their pictures and voices to create unique flashcards.

Sesame Street Alphabet Kitchen – This is a word-formation game that focuses on three- and four-letter words. In the app, children help Cookie Monster bake by selecting vowels to form complete words, which come out either as either colorful words or images depicting the meaning of the word. The game starts with CVC combos and moves to more complex words such as those with “st” and “sh” starting or ending them.

Osmo Words – This is a letter recognition game. Children can play alone, in groups with children, or against one another. Difficulty levels adjust automatically based on performance; they can also be manually adjusted. Osmo Words setup requires the knowledge and experience of a grownup.

Word Wizard for Kids For children aged 4-10, Word Wizard for Kids includes a moveable talking alphabet and three spelling activities. The moveable alphabet allows children to experiment with phonics and word building. It includes four font sizes, uppercase and lowercase letters, natural sounding pronunciation (three American voices, one British voice, and one Australian voice are included), and spell-check. Word Practice, Scrambled Letters, and Spelling Quizzes are the three included spelling activities. Word Practice says and displays the word to spell and asks the child to use the moveable alphabet to spell it. Scrambled Letters says the word and displays the letters needed to build it, then asks the child to unscramble the letters. Spelling Quizzes is a standard spelling test. The app comes with 184-word lists and allows teachers and parents to create their own.

Hairy Letters– Hairy Letter is an award-winning app designed for 4- to 6-years-old to learn the name and sounds of every letter with the Hairies. Kids will learn to use letters to build simple words, trace shapes of letters with their fingers, and blend letters/sounds, including names of uppercase letters. 

Harry Phonics 2– This app is designed to help children between the ages of 4 and 6 learn phonics. Then, the child is introduced to necessary phonemes that are easy to learn, which includes, ai, ay, ee, ea, i.e., oa, oi, oy, oo.

Harry Phonics 3– This app is designed to help kids between the ages of 4 and 6 learn phonemes such as ar, or, er, ir, ur, a-e, o-e, i-e, o-e, u-e. This is the final app in this series, and it helps provide an easy guide for a child through a uniquely structured sequence of learning.

Homer– If you’re looking for an interactive and interesting way to spark your child’s passion for reading, HOMER Reading is the answer. The app comes with thousands of lessons on sight words, ABCs, phonics, and many more to help your child build essential skills with a customized learn-to-read plan. Children love learning to read when they read what they live. It’s designed for 2- to 8-year-old kids. 

Learn to Read Nok-Syllables– Learn to Read Nok-Syllables is geared for three- to seven-year-old children who are learning how to read. Learning to develop words syllable by syllable, your child will be rewarded through mini-games and positive reinforcement. There are lots of opportunities for children to progress to higher levels and play more difficult games. The app even includes a tournament mode after your child has mastered all the levels.

Little Matchups ABC Alphabet Letters and Phonics– Little Matchups ABC Alphabet Letters and Phonics is a matching game to help reinforce your little one’s alphabet skills. Children are impressionable and fun loving, and they need cute ways to learn. Loved by parents, kids, and teachers alike, this app will help your infant to four-year-old have fun and learn uppercase and lowercase letters. They will develop a firm basis for future learning in English, grammar, and reading that to carry them through life.

Monkey Preschool Lunchbox– Preschoolers love games and are the best at learning, so Monkey Preschool Lunchbox combines both these elements. Designed for two- to five-year-olds, this app has six games to teach colors, letters, counting, shapes, sizes, matching, and spotting the differences. Fun monkeys assist the child, and cute sounds and designs make it appealing to young eyes and ears. Children will also learn fruits and numbers. Virtual stickers provide positive reinforcement for a job well done. 

Montessori Letter Sounds– Phonics is a critical skill and can be hard for teachers or parents to teach. Montessori Letter Sounds is an award-winning app that starts children on the path to reading in no time. Three-year-olds begin by playing I Spy, and five-year-olds finish with combining letter sounds and shapes. In between, children learn the alphabet. As children progress, they will earn small prizes and marbles that let them know they are doing a great job. 

Montessori Numbers-Coupled with the Montessori Letter Sounds app, Montessori Numbers helps teach children the foundations of math. Three- to seven-year-old children can use this app to begin understanding numerology, numerals, numbers 0 through 100, quantifying, counting, and more. Children can play lots of activities and games that have multiple difficulty levels. 

Moose Math– Designed for any three- to eight-year-old, Moose Math takes your child on a math adventure where they will have fun and learn. There are five activities in various locations around town. Hit up the Moose Juice Store to practice addition and subtraction, Puck’s Pet Shop to learn sorting, or the Lost & Found to get a better hang of geometry. The Dust Funnies and Duck Duck Moose characters in this app will help your child master math and crush Common Core Standards. There is even an option for parents or educators to receive a report card to track children’s progress. 

My PlayHome– My PlayHome is the phone version of the classic toy, the dollhouse. Real life dollhouses are very limited with activities for the dolls (i.e., they can sit, walk around, sleep). However, My PlayHome allows children to have the dolls cook, drink, eat, travel, move things around, and even edit rooms with whatever they want. This app is simple enough that a baby can understand it but complex enough that an eight-year-old will enjoy it. This is the perfect application for any young child who loves to make believe and doesn’t want the limitations and restrictions of real-life toys when there is an entire world of fun and endless imagination.

FunBrain– FunBrain comes with hundreds of free interactive books, videos, games, and printed material that help kids from Pre-K to 8 years old develop and master math, literacy, problem-solving, and reading skills. Vital skills and subject areas such as fractions, addition, shapes, and vowel sounds are included in each book, game, and video to give parents and educators a sense of confidence in the learning process.

Reading Kingdom– The Reading Kingdom is an online program that teaches children between the ages of four and ten years old to read and write to a third-grade standard. This reading program makes available six new skill models of reading methods that use elements of phonics and whole language to teach skills that make reading and writing easy and successful. The app was built to circumvent the problems of phonics and whole language. 

Reading Rainbow– Reading Rainbow is a way to provide your child with an extensive collection of books—up to 10 million books and video field trips for children. This app has an extensive library of books that would engage kids for a long time and awaken their imagination. The recommended age for children to use this app is three through nine years old; the book collections include fiction and nonfiction, as well as videos of field trips hosted by LeVar Burton. 

Kodable– Kodable teaches coding to kids from ages 4 through 10; it is the only complete coding program on the market. This app can be used for an individual student or for a whole school district. Kodable encourages problem-solving and critical-thinking skills while informing children of algorithms, syntax, variables, and more. These are all crucial skills that coders must acquire to succeed in computer programming. With the assistance of the app’s fuzzFamily avatars, children can learn computer science with friends.

Fun Phonics for your Little Genius– Teaching kids aged 4 to 6 with this iBook and the eBook app will show them how to use their letter sounds to read and write. Students will learn the sounds of the alphabet and how they are used to read and spell words.

MathBrix– MathBrix is aimed at children ages four through eight and will provide hours of fun. It will teach important topics in math and give children the know-how to tackle challenging problems in new ways. After they get control of the basics, MathBrix will present more abstract and complex topics to continue challenging their minds and help them think mathematically. 

Drive About: Number Neighborhood– Children explore this imaginary world that contains fun activities to help them develop their math skills. Activities include number identification and writing, counting, matching, and ordering. Suitable for children aged 5 and below.

Maths with Springbird HD– Maths with Springbird is made for children aged four through eight and is available for use on iPads. By freeing little bird friends, children learn to master their math skills as well as subtraction, coin counting, shapes, number sets, and patterns. This app is available internationally and includes currencies from seven countries.

Tic Toc Time– Using Tic Toc Time, students learn how to read a clock face by relating it to things they are already familiar with, such as the sun, shadows, night, and day. Developed for children aged 3-8, Tic Toc Time meets the Common Core State Standards for mathematics, including time telling for grades 1-3.